Quote Originally Posted by Metalwrath View Post
I'd argue that by the end of Stormblood the job had evolved but then it was regressed in Shadowbringers.At end of stormblood we had tornado kick in our opener because of the riddle of wind changes.We could also use it in our rotations due to the lower cd on pb.
Stormblood monk was quite strong but some of the damage buffs were given to ducktape the overlaying issues of the job which they had promised to deal with in Shadowbringers.WHat we got instead in Shadowbringers was a dumbed down version of monk on steroids.Weaving isnt really a thing we have to do anymore and you're there now just doing a static rotation while waiting to be able to hit an extra button every now and again.
Stormblood monk was erally busy.Shadowbringer monk is nearly an autopilot.
So it's power is stupidly high but isn't that fun to actually play by the sounds of it.