Quote Originally Posted by Dragonkat View Post
DING!

This right here is the standout sentence. and half of the problem as i see it right now. The DPS > all meta game and the complaints from the people espousing it who are the 5% of the playerbase playing savage content ending up balancing 95% of the rest of the game for us are how we got into this role based hot mess. Off the top of my head.

AST got turned into a balance bot, why? "Balance is the only useful card cause we need more DPS!"

Ninja is getting booted from savage content, why? "Their DPS is too low on FF logs!"

DRK got it's utility gutted, it's skills/sustain nerfed, why? "Cause spamming DA is too annoying and if i don't I lose DPS!"

Anyone see a pattern yet? Across every class utility powers and abilities that actually differentiated the classes got sacrificed on the almighty DPS altar. And for what? so people can clear savage 0.42 seconds faster for endgame loot that basically is just a glamor game anyway when 440-450 gear is pretty much all you need for clearing the MSQ with a reasonable skill level? It's hilarious how the devs attempts to make every class have a place and role feel useful had the exact opposite effect. Or one could say (and did) if it aint broke, don't fix it.

It's why people complaining about BLM and MNK being overpowered, and people saying tanks are fine because of a DPS parity I feel are missing the point. Or at the very least looking at it backwards. The problem isnt their DPS relative to other classes, it's the fact DPS has become far too much a priority. and it's not doing 14 any favors.

I for one would love to see the devs take a different look at things. and for gods sake stop balancing the game around the end. They seem to have forgotten about those other 79 levels.
I honestly think classes should not be their focus on Savage. Good boss battles is what they should be focusing on. Tank busters spam is not good boss design. Ton of hp and a ton of damage is not a good boss design. Challenging and creative boss mechanics are good boss design. They honest focus to much on balance the classes around Savage content. I think they should focus on reworks that make the classes fun to play. Not simple 123 rotations. Which as a dark knight that what you will be hitting 90% of the time. I saw someone make a funny picture about dark knight rotation. Which I had saved it. Cause it so funny and dead accurate. It was basicly just a Darkside up? Yes no? Then a lot of Bloodspiller spamming. Which honestly outside of putting on darkside and 123 spam. We are just spamming Bloodspiller.