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  1. #51
    Player
    Uliq's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Atheros Gaian
    World
    Faerie
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Taika View Post
    I'm sorry but this is pure nonsense. For anyone who wants to understand how Scholar works in Shadowbringers dungeons, check out Momo's video guide: https://youtu.be/wE1Ay8mmVB8
    thank you, vm appreciated
    (1)

  2. #52
    Player
    Mystrum's Avatar
    Join Date
    Jul 2019
    Posts
    13
    Character
    Mystrum Tahir
    World
    Faerie
    Main Class
    Summoner Lv 80
    Another aspect that needs to be considered is that how the design teams have been rather clever concerning the trash packs and their abilities. The vast majority of players are very much engrained into the idea of “dodge telegraph move back” when there are hidden across the EXPERT levels some delightfully nasty little gimmicks that need to be handled for now. Time for examples here we go!

    Amaurot: We have mobs that have no agro tables and will “Focus” on Role Types. Terminus Detonator will focus on a DPS and must be killed before eventually killing the DPS they are attached to. Terminus Roiler will zero in on a healer and debuff their healing output drastically, and I see many DPS completely ignore this mob focusing on AoE damage while the Tank runs out of CD’s and the poor Healer is dumping their entire mana pool trying to keep the poor meat shield alive when they do a mass pull.

    The Twinning: Servomechanical Minotaur has a very large 360* AoE attack that has to be interrupted, Interject will interrupt it on the Tank, Melee DPS can Stun it, Ranged Physical DPS can even use Head Graze (Same type of skill as Interject) at 25y to interrupt it from a safe distance. It even has one of those fancy new Please Interrupt Me bars that Yoshi has pointed out a few times now. Followed by my absolute favorite the Vitalized Reptoid or as I love to called it Berserk Centaur. All Tanks and Healers know the pull after the first boss in the Twinning I am talking about the tank killer. The Vitalized Reptoids cast Berserk and it can be Stunned and Interjected. The DMG up buff these monsters gain from getting that cast off puts their auto attacks into nigh tank buster category especially when both go off and the Tank does not have a CD up. I have seen tanks go from 80% health to “0” in less than a second when these monsters hit along with the rest of the trash pack. Anyone who has ever done Baldesion Arsenal knows to not let a Berserk cast get off. Oh that reminds me I need to test to see if Repose and Sleep can be used to stop it as well. I normally assign markers of 1 and 2 and hand out interrupt duties I like to live you know. Then the Ghrah mobs they don’t hit too hard, but what they do is hit very fast that said Arm’s Length (Slow Application) is godly on those since from what I have seen is they get two attacks in for every single attack from a regular mob and slowing them down just makes them tickle.

    Finally the Akademia: Those Whales they have channel attacks I have seen so many Melee DPS dodge the telegraph only to move right back into the AoE, and if your healer isn’t paying attention the DPS will most likely die or be very near it. The only other crazy trash pull in there in my opinion is the one with the two Evil Armors that cast Noahionto that lovely little take away from the Orbonne Monastery. It can be Interjected or Head Grazed if you have a WHM with you doing the Holy Spam good luck getting a stun off as by the time the Armors get around to casting it they will have Stun Resistance and being under geared and 60% or lower on health without a CD is gonna get spicey. Head Graze and Interject are not affected by Stun Resistance I should point that out as well for those that may not aware.

    All of this said, while a lot of “Jobs” May have been streamlined as they discussed at the Job preview Live Letter. That little note that player skill is going to show much more in 5.0 seems to have been missed certainly as much of the comments in the forums are anything to say about it has been proven true or at least far more visible until we out gear everything again and missing an Interrupt or Stun will not hurt as much.

    That said Tanks, Healers, and DPS fully utilizing their kit including Role Actions at the right time will greatly reduce the amount of incoming damage on great deal of these trash pulls. That’s less healing needed, more DPS uptime, and that makes for smooth fast Expert Duties at least between bosses. I like to say our characters are multifaceted swiss army knives, and while everyone knows how to whip out the knife how many really know how to use the Toothpick and that it even exists.
    (4)
    Last edited by Mystrum; 08-17-2019 at 09:58 AM.

  3. #53
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Mystrum View Post
    All of this said, while a lot of “Jobs” May have been streamlined as they discussed at the Job preview Live Letter. That little note that player skill is going to show much more in 5.0 seems to have been missed certainly as much of the comments in the forums are anything to say about it has been proven true or at least far more visible until we out gear everything again and missing an Interrupt or Stun will not hurt as much.
    I wouldn't count on it remaining as such. WoW tried the same thing with Cataclysm, and the player base (much of which is the same player base we have on FFXIV) just about burned the place down. I personally like the greater emphasis on skill and personal accountability, but a lot of people tend to vehemently oppose that kind of thing. Never fully understood why.
    (0)

  4. #54
    Player
    Mystrum's Avatar
    Join Date
    Jul 2019
    Posts
    13
    Character
    Mystrum Tahir
    World
    Faerie
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Absimiliard View Post
    I wouldn't count on it remaining as such. WoW tried the same thing with Cataclysm, and the player base (much of which is the same player base we have on FFXIV) just about burned the place down. I personally like the greater emphasis on skill and personal accountability, but a lot of people tend to vehemently oppose that kind of thing. Never fully understood why.
    Possibly, however the difference in how the DEV team goes about making such changes to the overall experience can be described in WoW's case as redirecting a mighty river suddenly, compared to SE who adjusts the streams feeding the river over time. And unlike WoW as ilvl increases certain aspects of 4 mans become negligible since it can be overpowered giving that true sense of "I have become greater than this content!" Remember our fights are heavily scripted, and I will add contrast to my above statements by also pointing out some of the fantastic groups I have been in which as this last week has gone on is becoming more the norm. One group I was healing I blurted out "So this is high lvl GNB game play." As I got a tank who I barely had to heal on trash and boss pulls. The tanks timing on bosses was such that Brutal Shell was hitting immediately after a Tank Buster along with their mitigation that my regens did all the work for me aside from a few Diginities. DPS was top notch and didnt take a single avoidable dmg spike we cleared the place in just about eighteen to nineteen minutes.

    In the end it boils down to perception and preconceptions of how and why the game works. As for understanding why players are the way they are concerning the subject I broached, you already do and you said it yourself.
    (0)

  5. #55
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    This topic always gets a chuckle from me. Some of the extremes would do well to sit back and calm down a little.

    It's perfectly possible to be consistently knocking on the door of, if not exceeding 10K DPS in both Akademia and the Twinning whilst having a healing target of 40% on the Tank.

    All this talk of 'STOP DPSING IF EVERYONE'S NOT TOPPED' and 'YOU'VE GOT MORE THAN 10% WHY ARE YOU WORRYING' is literally pointless. Both of those extremes are utterly meaningless and a waste of time.

    If you can't DPS whilst tracking the incoming rate of damage to some degree of accuracy then that's on you and your lack of skill and awareness. Stop trying to project your lack of talent on the rest of us. Thanks.

    If you can't be considerate enough to the tank to give some thought about how the dungeon is going from their perspective, then grats again. When they inevitably blow all their cooldowns on the first pull leaving nothing for the next, that's also on you. Enjoy the net DPS loss.
    (8)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #56
    Player
    RatCopter's Avatar
    Join Date
    Jun 2019
    Posts
    78
    Character
    Artaius Windcrest
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    WHMs are 100% the worst in dungeons, because not only do they not heal properly, they come in with this haughty attitude and act like they can do no wrong because their job is overtuned compared to the other two. I really hate running with a WHM unless it's a specific FC friend.

    Somehow, I've never had a problem with an AST.
    (0)

  7. #57
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    God people, its not Savage, its designed to be all access. Get off your 1% high horses and just go in premade if healers who cant multi task bothers you so much.
    (4)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  8. #58
    Player
    Wyndam's Avatar
    Join Date
    Sep 2013
    Posts
    119
    Character
    Aubret Reinard
    World
    Faerie
    Main Class
    Miner Lv 100
    Quote Originally Posted by Mystrum View Post
    Amaurot: We have mobs that have no agro tables and will “Focus” on Role Types. Terminus Detonator will focus on a DPS and must be killed before eventually killing the DPS they are attached to. Terminus Roiler will zero in on a healer and debuff their healing output drastically, and I see many DPS completely ignore this mob focusing on AoE damage while the Tank runs out of CD’s and the poor Healer is dumping their entire mana pool trying to keep the poor meat shield alive when they do a mass pull.
    Some groups deal with this better than others. Healing with SCH I barely notice the healing debuff. As long as the person they're tethered to doesn't panic and keeps them within the pack you can AoE off them and they'll die in a reasonable amount of time. When the person tethered decides they need to kite it all over and the melee DPS can't keep up it becomes a problem.
    (2)

  9. #59
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Gula View Post
    God people, its not Savage, its designed to be all access. Get off your 1% high horses and just go in premade if healers who cant multi task bothers you so much.
    i think the major complains are those healer that so focus on dealing DPS and forget their primary job
    (0)

  10. #60
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Misutoraru View Post
    i think the major complains are those healer that so focus on dealing DPS and forget their primary job
    I blame the community for that one. Especially in NA. Before I knew what class to pick, I avoided healing because I was new, not used to the controls, and kept seeing a high focus on healing+dps and info-graphs on weaving and this and that. To a new player who's never touched an mmo like XIV, it's intimidating. And this was when Heavensward was still new.

    It's super simplified, but that old info is still out there and with jump potions, people cal get right up in there.

    I think I'm an alright healer. I know my limits and can't DPS in wall to wall pulls, but heck, I'm sure some of the people in this thread would think I'm the worst healer they've ever encountered because I prefer to keep the tank over 30%
    (3)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

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