At no point have I said WAR needs potency buffs, they need skills. I used to main WAR and the moment you hit 80 you realize just how barren the job is. You got 1 new skill and basically 2 passives for a "progression" of the job while losing the thing that made WAR unique and skill based in SB. Tank Dancing. WAR was the best at it even with the issue with Inner Beast as it gave WAR the unique ability to use their Tank Stance as a tool with very little downsides mid fight before swapping back to Deliverance. With the removal of that feature WAR is now a shallow, dead class. It needs skills and something to do outside of IR because... holy crap does it feel like crap to play when IR is on cooldown.
So sayeth the 70 WAR yikes. Why should WAR deal more damage? Because it makes sense. Loladin has a shield. Its identity is mitigation. WAR has a GIANT BLOODY AXE. Its identity is caving in peoples skulls. Get that through THY thick skull. Now let's hear the reasoning you have for any other tank being the top DPS. Since you bloody well seem to have an firm unwavering opinion on this.
God jesus can we just rollback to HW jobs already. Simply make BRD not a bloody bowmage and all is well. The job design since SB has sucked so goddamn much catering towards dropkicks that QQ'd about Cleric Stance and swapping to Deliverance.
Paladins have a sword, shield AND magic that works with them.So sayeth the 70 WAR yikes. Why should WAR deal more damage? Because it makes sense. Loladin has a shield. Its identity is mitigation. WAR has a GIANT BLOODY AXE. Its identity is caving in peoples skulls. Get that through THY thick skull. Now let's hear the reasoning you have for any other tank being the top DPS. Since you bloody well seem to have an firm unwavering opinion on this.
God jesus can we just rollback to HW jobs already. Simply make BRD not a bloody bowmage and all is well. The job design since SB has sucked so goddamn much catering towards dropkicks that QQ'd about Cleric Stance and swapping to Deliverance.
This argument about having the biggest weapon around doesn't justify you being the biggest damage dealer.
It's just like D&D right now - Paladin dishes out the most, while the Barbarian literally is unkillable while enraged.
And the Warrior is the embodiment of that. They are simply too angry to die.
Last edited by Arrius; 08-22-2019 at 04:43 PM.
Heavensward had by far the worst tank balance of any expansion in this game's history but of course, some people really are nostalgic for Warrior having both the best DPS, raid mitigation and personal mitigation in the game by a wide margin. Heavensward Warrior cannot come back ever because a job with the highest tank DPS by a huge margin, a 3 minute immunity, a 2 minute sentinel while all the other tanks have a 3 minute one, and a permanent -10% damage debuff attached to a combo is, fundamentally, impossible to balance.So sayeth the 70 WAR yikes. Why should WAR deal more damage? Because it makes sense. Loladin has a shield. Its identity is mitigation. WAR has a GIANT BLOODY AXE. Its identity is caving in peoples skulls. Get that through THY thick skull. Now let's hear the reasoning you have for any other tank being the top DPS. Since you bloody well seem to have an firm unwavering opinion on this.
God jesus can we just rollback to HW jobs already. Simply make BRD not a bloody bowmage and all is well. The job design since SB has sucked so goddamn much catering towards dropkicks that QQ'd about Cleric Stance and swapping to Deliverance.
I am not saying it should come back exactly as it was. What is this place? Cherry picking central? I want the old skill flow brought back into warrior. I don't care about the cooldowns. They're fine as they are now.
Okay.So sayeth the 70 WAR yikes. Why should WAR deal more damage? Because it makes sense. Loladin has a shield. Its identity is mitigation. WAR has a GIANT BLOODY AXE. Its identity is caving in peoples skulls. Get that through THY thick skull. Now let's hear the reasoning you have for any other tank being the top DPS. Since you bloody well seem to have an firm unwavering opinion on this.
God jesus can we just rollback to HW jobs already. Simply make BRD not a bloody bowmage and all is well. The job design since SB has sucked so goddamn much catering towards dropkicks that QQ'd about Cleric Stance and swapping to Deliverance.
1.) Shields were historically used for offense in tandem with whatever weapon was being wielded in the other hand - and very effectively so, I might add. Having a shield does not automatically mean someone does nothing but defend.
2.) Dark Knight uses a sword as big as - and sometimes bigger than - itself. It swings this weapon with enough to force to red mist any normal person that happened to get hit with it.
3.) Gunbreaker's weapon functions by using explosions to massively accelerate its swing speeds, superheat its blade, and even gain massively increased cutting power through edge vibration. The job also revolves heavily around finesse and skill despite having such a high impact weapon and excessively offensive fighting style.
Oh, and all three of these jobs make far more extensive use of aether than Warrior does.
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