Results -9 to 0 of 1520

Threaded View

  1. #11
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,661
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MonteCristo View Post
    I could take a week off from work right and record myself on youtube beating all of the savage content you speak of just to prove a point. Then after i do that where the hell would that leave the point that you are attempting to make? And for the record...my focus had nothing to do with savage being to easy...go back and read everyone of my responses on this thread from the beginning.... what im asking for MORE diversified end content. I could give a **** about instanced savage content. If they fixed eureka and make end game diverse i wouldnt be on this forum on the 1st place. Hence my 129 posts over nearly 10 years.....
    No, however you made a point to specifically mention it. While I certainly won't insinuate Savage is hard, especially now. It rings a little hollow for someone with very little endgame experience decrying how easy everything is at said level.

    Quote Originally Posted by Asiragan View Post
    You may want to reread his post again. The one you quote didn't even had the word "savage" in it. It just ask for more open world content and more danger outside...
    I quoted that particular post because it was the most recent. If you go back earlier, Savage is mentioned and dismissed.

    Quote Originally Posted by CorbinDallas View Post
    I used Eureka in the context of those who wish for a more old school overworld design, where it is dangerous and there are penalties for dying, and you have to work together to achieve a common goal. I've never defended the content design itself or claimed that it is a 1:1 copy of older MMOs, so back off with the attack OK?

    It was not fun to tiptoe around mobs for 20 levels, avoiding sight aggro, sound aggro, blood aggro, etc, while you made your way to wherever it is you were going. It was just tedious and felt like a waste of time. The punishments were an annoying inconvenience. People ask for these kinds of things to apply to our normal overworld all the time, because it isn't immersive or challenging enough, and I say Eureka is that way, have fun, because that kind of overworld in this day and age isn't fun or immersive, it's a boring inconvenience that nobody has the time for.
    It sort of falls in line with people citing cross world PF or DF as a whole ruining the community feel. While, to an extent, yes, people aren't as connected to their servers as they were years ago. It is immensely more convenient and practical to have a feature where I can queue at any hour of the day and generally get through the content provided it isn't something obscure. A decade or so ago, if you happened to play after prime time hours... well, good luck finding people to do anything with.
    (3)
    Last edited by ForteNightshade; 08-14-2019 at 07:33 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


Tags for this Thread