If you think Eureka was like the "old days" then you don't know what it was like back then.
Eureka was a shitfest, and not because of the difficulty. But because of how poorly designed it was. And that's just another proof that the game designer of FFXIV got absolutely no clue as to how design content for a MMO.
What was the fun in the fate train, when people zerg a NM, dying, raising and going back to it until it dies? Or when people were just afk Netflix waiting for the fight to be other?
Wasn't there something, ANYTHING, outside of FATE farming to make Eureka more fun?
It would have took so little to make it good : Daily quests, hunting contracts, group quest, world boss... And yet... More FATE farming? Even after the diadem fiasco?
WoW made FATE (aka world quest) better than in FFXIV, and yet wow players still hate them. Why are FFXIV's devs acting like it's the best thing ever?
Eureka wasn't like an old MMO. It looks like it was made by someone who wanted to create something like an old MMO, without having ever played one. It put the worst of them without giving what made them good in the first place.
What was fun before was the sense of community, the fact that you had to work with friends, guild and, sometimes, strangers, to attain a far away goal. No one who played those games have fond memories of the long, tedious farm that it took to get that one piece of gear. But everyone remember that every member of the guild worked together with them to get that piece.
An old MMO is a delicate balance between hard work, teamwork, and reward. Eureka is nothing like that.
I heard that they are reworking the Diadem yet again. I'm not holding my breath on this one. If it's yet another fate farming shit, I'll just go play something else.
You may want to reread his post again. The one you quote didn't even had the word "savage" in it. It just ask for more open world content and more danger outside...
EDIT : And why is this forum still like something that came out of the 2000's with all this character limitation? 2020 is right around the corner, maybe it's time to do something about it?