Allow me to throw some of my own opinions out there. Sorry in advance, I am terrible at verbalising my thoughts. For some background: I picked up DRK late HW. It's been my main ever since. I took it through ShB MSQ and am currently progging Eden Savage with it. On to what I am enjoying: MY GOD are all the OGCD's snappy as hell. No joke this feels really nice in combat. Even the new EoS/FoS have little animation lock and this really helps set the stage on the feeling of this job. Next up TBN. This shield dummy thicc. I'm still on the fence of it dipping into our Mana, but that's a topic for another day. Point is I absolutely love pressing this button when I can. It really scratches my tank itch if that makes any sense. Onto the dislikes: I legitimately tried to remove the darkside gauge from my HUD. It's literally that useless. SE tried to simulate "complexity" by throwing a bunch of gauges and timers at us, when ideally I'm still only looking at Blood and MP. Just spend extra Mana on EoS/FoS and there's no need to look at the darkside gauge. Onto Delirium. I'm sorry in advance. This skill actually pisses me off. NOT because it's WAR copy-paste, but because SE actually didn't know how to increase DRK outgoing damage without destroying one of the greatest feelings of the job. I miss being able to hold my MP reserves and dump on a trick or party buffs. This was such a huge factor in playstyle for me <--key words and it really shows now that it's gone. We can still kind of do this with EoS/FoS but not nearly to the same degree. I suppose I just dislike being stuck to a 90s timer for burst. And now for (in my opinion) the biggest perpetrator. This one is difficult to explain, and that is skill synergy. All other tanks have some sort of web of synergies to thier toolkit, and it has been the biggest issue with DRK since it's debut. Allow me to provide examples: Divine Veil/Clemency combo and Intervention with it's additions with defensives for PLD. GNB with Superbolide/Aurora to help with it's unique invuln. As well as HoS. WAR with...hell...most of thier toolkit. SiO+defensives. HG and Equilibrium. Pairing Nascent with IC or CC. It has soooo many options and these all feel great to use. The DRK toolkit just lacks synergies. And some of thier offensive buffs even DON'T play well together. Try using BW and Delirium at the same time. I know that other tanks also have issues similar to this, but it's still a gripe nonetheless. Full disclosure before I finish up: I AM still enjoying DRK and tanks are honestly VERY well balanced this expac. The order for dmg needs to be flipped though IMHO. I don't foresee any major changes to any of the tanks in the near future, and that's okay! Here's hoping SE reads these and develops a plan to make DRK better for us all. Cheers my fellow edge lord's.