Results -9 to 0 of 1520

Threaded View

  1. #9
    Player
    Forever_Learning's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Forever Learning
    World
    Gilgamesh
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by Hawklaser View Post
    Thank you. Though I'll still have to disagree that the lack of endgame is a problem. So we will just have to agree to disagree on that front.

    As while I do enjoy plenty of the non endgame content in the game, there are also plenty of times I want stuff that is challenging to do at level cap.
    I think things will be released over time as the expansion progresses, like another max level zone and another deep dungeon.

    At the same time, I think there's a problem when content is challenging only because it is end-game content.

    Max Level zones, for example, stop being challenging when the next expansion is released, same with dungeons and raids.

    I especially dislike additional end-game content that improves item level, I would prefer it be challenging content done strictly for cosmetic rewards. When the rewards are largely cosmetic, the content tends to have very long legs because the reward is theoretically always relevant. When the content is done specifically to increase item level, it tends to get dropped completely once that level is maxed out. That being said, I didn't like GW2, so some amount is good, and I think the amount in ff14 is ok.

    I would totally support, for example, a deep dungeon that began at level 80, or a boss rush carnival for all jobs like Blue Mage.

    Later on, they can be things that also give exp so it becomes an additional way to level at level 80 in a future expansion.

    It's true when someone earlier said I was basically just arguing against WoW - yes, that's true, I dislike gear treadmills and how WoW uses gear to make it's player base engage in activity it doesn't care for.

    WoW has other issues too but this post is forever long.

    As long as additional end-game content doesn't impact your item level, I'm fine, and if it's challenging - awesome

    I'm someone who completed challenge modes in MoP and WoD where the rewards were strictly cosmetic.

    Hmmmm, maybe we could have challenge mode dungeons in FF14 . . .
    (2)
    Last edited by Forever_Learning; 08-08-2019 at 09:28 AM.

Tags for this Thread