
Originally Posted by
HWalsh
Community is about community.
Yes, roleplaying is a key element to an MMORPG, but community doesn't need to be about dur hur "Optimization" and "Raiding."
Back in the day we had events, we had almost an extended family
One event that we used to do in DAOC was the Market Day, when crafters would gather and, for free, churn out gear and items. No "give me 2,000,000 gil."
We could organize that here, gatherers could gather a bunch of mats, crafters could craft en masse, we could get to know each other.
We could organize a mass fate clear across the server to help especially low level characters who, more often than not, have to tack these things alone.
We could encourage open world roleplay by (gasp) roleplaying.
Heck, we could even organize events to promote charities or social awareness.
There are TONS of things a community can do other than raid and optimize.