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  1. #241
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    the PS4 is actually at a disadvantage. it doesn't have enough RAM. they still haven't even fixed the chat buffer issue. when your chat logs fill up so much they will just get wiped clean. and that is at default chat log settings. i personally had to remove several things from chat log to keep from getting wiped. of course... i can get around to playing 8+ hours in day when there isn't work to be done. well, with that being said... i don't think the PS4 has much more wiggle room for RAM for SE to do much of anything let alone put in a parser. they are already hard-pressed to make HUD/UI changes and such. (though i would imagine a parser to be more CPU-bound than RAM-bound. and even with that being said, the PS4 CPU power is greatly lacking. the web browser performs like crap regardless of which game you play. and good luck loading 2 or 3 pages without running out of RAM. i love my PS4 Pro, but it really is lacking in terms of resources available while gaming.)
    (2)
    Last edited by BLaCKnBLu3B3RRY; 08-02-2019 at 07:55 AM.

  2. #242
    Player
    HWalsh's Avatar
    Join Date
    Jul 2019
    Posts
    131
    Character
    Ameliana Desalian
    World
    Hyperion
    Main Class
    Paladin Lv 74
    Ok, not this again...

    Stop with the whizzing contest over who has the better hardware.

    Mother of fudge.
    (3)

  3. #243
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    Because games are played by the under age (and not only under age) kids that could and will use it against other people to harrass them over their poor performance, like it does happen in WoW.
    This is one of the reasons, the other one is SE made this game casual friendly.
    There is a simple solution to that: do not deliver a poor performance. Come on, this is a video game. It's not exactly rocket science.
    You want to do savage/Ex, you need to have the proper numbers to kill them anyway.

    As for dungeons: it's super rare that people even bother to look at parses b/c stuff dies anyway.

    Quote Originally Posted by Komarimono View Post
    It's a myth that we don't notice or feel a difference in FPS. If FPS didn't matter, even consoles wouldn't be trying to at least hit 60.
    I never stated that you do not feel the difference. I certainly can't play any game below 60FPS anymore, going into places like Eulmore where 60FPS is virtually impossible due to single threaded coding limitations annoys me enough as it is.

    What I am arguing against is that it has a profound impact on a players output. That is simply not true. This is an MMO with a long GCD not a twitchy shooter. We generally only perform one action every few seconds.

    Quote Originally Posted by HWalsh View Post
    There is more to a community than optimization guides, people telling you to get gud, or parser help.
    Don't you get that?
    That's not what an MMORPG is about.
    That's the exact kind of thinking that has ruined the genre.
    Uuh apart from role play (which I happen to like but is super rare to actually encounter) and maybe crafting/market what else is there left to form a community about?
    Questing? Freeloot dungeons (deliberately neutered so "speshil snowflakes" can clear them too)?

    No, the majority of the time spent is in endgame and the majority of community interactions revolve around how to defeat tough bosses.
    You don't need a "community" in order to tackle FFs 24man raids. Randomly thrown together groups clearing them with ease proves that.

    Quote Originally Posted by Komarimono View Post
    I feel no pang of guilt at all have a AMD 2990WX or a RTX 2080Ti. The setup performs better per cost vs a Workstation Setup that uses a Quadro for my work use. It was only a 2-3 months of saving up at the time anyway, so not that big a deal honestly.
    Dang I'd love to have your disposable income.
    A 2080Ti would eat away a years worth of saving for me. :X
    (1)
    Last edited by Granyala; 08-02-2019 at 04:26 PM.

  4. #244
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Granyala View Post
    There is a simple solution to that: do not deliver a poor performance. Come on, this is a video game. It's not exactly rocket science.
    You want to do savage/Ex, you need to have the proper numbers to kill them anyway.

    As for dungeons: it's super rare that people even bother to look at parses b/c stuff dies anyway.
    And what if you enter into new content undergeared, with new skillset, and you dont have time to play the game and start doing new stuff a week or few after release? Should you still "get gut or get out"? You basically spoiled your logs for doing so, you will have to wait for the next patch for it to reset and not being judged over your "poor performance".

    Thats why there is no parses in this game.

    Tell about dungeons, in WoW i was being kicked a lot for my "poor performance", and there are countless of cases where it is a thing in WoW, people look at logs of someone often decide who they want in the team. We are still talking about normalizing parses as a official tool in this game, just look at games where it is a thing a compare it to FFXIV, its an earth and sky difference.
    (0)
    Last edited by Nedkel; 08-02-2019 at 06:28 PM.

  5. #245
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    And what if you enter into new content undergeared, with new skillset, and you dont have time to play the game and start doing new stuff a week or few after release? Should you still "get gut or get out"? You basically spoiled your logs for doing so, you will have to wait for the next patch for it to reset and not being judged over your "poor performance".

    Thats why there is no parses in this game.
    Again PuGs do not use parses that way. If you encounter a PuG that does, you already know enough NOT to join that group. Same goes for unrealistic ilvl requirements.

    Parses are used if you apply for a static and these people know how to read them. They would see that it was week 1, they would know the gear was crap and the encounter new. No one expects 95%ile performance in such a setting.

    I've never encountered a PuG in WoW that looked at my parses. They typically want proof of kill in combination with item level.

    It's not an "earth and sky" difference I've played both games for many years and all you "no-parse" people are making a mountain out of an anthill.

    BTW: in this glorious FF-XIV community I got kicked from a dungeon as a lv 27 AST for not using cards (cards became available at 30 at the time) and I also got kicked for doing too much DPS as a healer b/c the tank couldn't be arsed to AoE (despite me healing against the noodle mob hits w/o issue).

    Go figure, idiots will be idiots. Parser or no parser.
    (4)

  6. #246
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Granyala View Post
    Again PuGs do not use parses that way. If you encounter a PuG that does, you already know enough NOT to join that group. Same goes for unrealistic ilvl requirements.

    Parses are used if you apply for a static and these people know how to read them. They would see that it was week 1, they would know the gear was crap and the encounter new. No one expects 95%ile performance in such a setting.

    I've never encountered a PuG in WoW that looked at my parses. They typically want proof of kill in combination with item level.

    It's not an "earth and sky" difference I've played both games for many years and all you "no-parse" people are making a mountain out of an anthill.

    BTW: in this glorious FF-XIV community I got kicked from a dungeon as a lv 27 AST for not using cards (cards became available at 30 at the time) and I also got kicked for doing too much DPS as a healer b/c the tank couldn't be arsed to AoE (despite me healing against the noodle mob hits w/o issue).

    Go figure, idiots will be idiots. Parser or no parser.
    Parses and logs from it are used for all kind of reasons, a ton of people use them to tell the difference between players and themselves.
    It does show much much more and give way more information than you could ever figure it out from the straight out observation, and this is a fact otherwise it wouldnt be used.
    Shows numbers and often a performance of each individual relative to the average, depending on the addon.

    It does affect players culture and it does make it more aggressive and less tolerant, there are countless amount of cases where people get kicked because parser shown someone number. It encourages the "go go" mentality, no one in WoW wants to socialize anymore, because they sweet logs will get lagged if they will not do the run fast enough. I wonder why people playing wow are so positive for classic wow and it encouraging socialising with others, its because they dont have it anymore in their current wow version, everything is a number and percent a rats race towards better performance, where everyone is frustrated and angry, this is how that game is right now.

    Parses are just a tool, but people do not deserve to have it, thats all.
    (2)
    Last edited by Nedkel; 08-02-2019 at 08:25 PM.

  7. #247
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    It does affect players culture and it does make it more aggressive and less tolerant, there are countless amount of cases where people get kicked because parser shown someone number.

    It encourages the "go go" mentality, no one in WoW wants to socialize anymore, because they sweet logs will get lagged if they will not do the run fast enough.
    GOOD. This community could use a little more pressure.
    Not sure about you but I consider it quite impolite to join group content and perform below the threshold that is needed in order to down the content (first timers excluded of course).

    Bollocks. No one ever takes the time to socialize DURING A FIGHT. No one. Parsers do not care about what happens in between fights, you can have hours of discussions and it wouldn't record a thing. WoWs "gogogo" mentality was just as prevalent back in TBC in the year of 2007 when I started the game as it is now (though it was frowned upon). Most people simply hate to stand around and wait if it isn't necessary for tactical purposes.

    These days, the design on M+ encourages races against the clock (a design choice I disagree with b/c I hate races against time), so naturally that spills over into non timed content once people get used to running things that way. Yes, I can see that this would make it harder for newbies to get in but that is not the fault of the parsing addons. We had these back in Vanilla and we WILL have them in classic WoW. They have no impact whatsoever on peoples willingness to socialize. Oo

    Quote Originally Posted by Avidria View Post
    the content is just an obstacle for the reward, and nothing is shiny or interesting enough to get people to slow down.
    People aren't as fixated on numbers as they are on speed, and high numbers = more speed.
    Very true. That feeling also drove me away. Blizzard doesn't seem to have any interest in making the content fun in itself (Mythic raids excluded).
    They rather pump out more rewards if it is underutilized. ._.
    (6)
    Last edited by Granyala; 08-02-2019 at 08:54 PM.

  8. #248
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nedkel View Post
    Parses and logs from it are used for all kind of reasons, a ton of people use them to tell the difference between players and themselves.
    It does show much much more and give way more information than you could ever figure it out from the straight out observation, and this is a fact otherwise it wouldnt be used.
    Shows numbers and often a performance of each individual relative to the average, depending on the addon.

    It does affect players culture and it does make it more aggressive and less tolerant, there are countless amount of cases where people get kicked because parser shown someone number. It encourages the "go go" mentality, no one in WoW wants to socialize anymore, because they sweet logs will get lagged if they will not do the run fast enough. I wonder why people playing wow are so positive for classic wow and it encouraging socialising with others, its because they dont have it anymore in their current wow version, everything is a number and percent a rats race towards better performance, where everyone is frustrated and angry, this is how that game is right now.

    Parses are just a tool, but people do not deserve to have it, thats all.
    Nobody in wow wants to socialize anymore because there's absolutely no reason to. Cross world/sharding and LFD did more to throw wow's community out the window than any parser ever did, and now it's just a matter of gogogogo get done as fast as possible - the content is just an obstacle for the reward, and nothing is shiny or interesting enough to get people to slow down.

    People aren't as fixated on numbers as they are on speed, and high numbers = more speed.

    I have a lot of reasons to be frustrated with where wow has gone in recent years, but having damage meters as a tool definitely wasn't one of them.

    Also I'm pretty sure they had damage meters even back in classic. So there's that. Any problem parsers may have made worse was a problem that already existed because of other things. It's a compilation of problems, and parsers are not at the root.
    (2)

  9. #249
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    I don’t see how such topic will drag into 30 pages
    It is a tool that help and a tool that harm
    It give you a better insight of what you doing wrong and improve, it also bring out the worst of those already toxic.
    It is only if you believe it good it bring will out weight the harm it done or the other way round, I see it the latter, no matter which side we standing on, it is the developers decision that matter and I am glad the dev see eye to eye with me in this case
    (1)

  10. #250
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Granyala View Post
    GOOD. This community could use a little more pressure.
    Not sure about you but I consider it quite impolite to join group content and perform below the threshold that is needed in order to down the content (first timers excluded of course).
    I dont want this game to be WoW 2.0, no thank you.

    Quote Originally Posted by Granyala View Post
    Bollocks. No one ever takes the time to socialize DURING A FIGHT. No one. Parsers do not care about what happens in between fights, you can have hours of discussions and it wouldn't record a thing. WoWs "gogogo" mentality was just as prevalent back in TBC in the year of 2007 when I started the game as it is now (though it was frowned upon). Most people simply hate to stand around and wait if it isn't necessary for tactical purposes.
    I had a ton of situations where my team were casualy joking in chat, especially in 24 man raids.
    You could get kicked in wow for typing anything, its madness and its BAD.

    Quote Originally Posted by Granyala View Post
    These days, the design on M+ encourages races against the clock (a design choice I disagree with b/c I hate races against time), so naturally that spills over into non timed content once people get used to running things that way. Yes, I can see that this would make it harder for newbies to get in but that is not the fault of the parsing addons. We had these back in Vanilla and we WILL have them in classic WoW. They have no impact whatsoever on peoples willingness to socialize. Oo
    Its not full fault of parsers, but it does contribute into the WoW atmosphere being so hasty and pressuring.
    FFXIV is not made for hardcore numberphiles, its a casual game where you could play 1-2 hours a day, this is what the lead game designer wants this game to be played like.
    You will just have to deal with it if you dont like people performing badly, ToS in this game is really brutal when it comes to these things. You would have to change the mindset of Japanese employees at SE in order to change things as you like.
    But we already have WoW, why do we need a second game like that?
    (1)

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