Quote Originally Posted by Miiu View Post
Dynia how are WHM and SCH suddenly balanced if you base your opinion based on pure healing?
idk maybe cause im healer ? healers should heal and buff not dpsing
ff 14 is pve game but image healer with good heale and good dmg in pvp ... no1 would win 1v1 with that class expect other healer (draw here)

look on wow as example you just can't kill any healer there 1v1, you can't win any healer 1v1 there cause he outheal and out dps you ... (healer vs healer is draw)

Quote Originally Posted by Sloprano View Post
This is why I love Deep Dungeons at 151+ and 71+ in PotD and HoH. Almost every mob hit very hard, have a ton of hp, some sort of dangerous skill and enrage. Pulling one and one mob into hallways is key. Add in roaming mobs and you need to be on your toes as a single instance of overconfidence can put you back to start.

Healing this is extremely exhilirating and Id love more like it since I cant take eyes of the tanks healthbar even for a moment. Places like this is where support skills like stun, sleep, silence, blind is not only helpful but sometimes crucial to get through. Selene was for example fantastic for a pacify/silence trap or when a second garm rounds the corner.
this post conviced me to try higher floors !! gonna lvl some class there ...