I see the problem as follows.
SCH and AST are complaining that thier jobs are no longer engaging. The reality is AST lost nothing to its dps rotation not a single thing for DPS was lost with them. What they're complaining about is the loss of different card effects and being able to prolong utility usage of party buffs to an almost indefinite degree What SCHs are complaining about is the loss of 5 buttons and old energy drain. What both SCH and AST are failing to see is that is the very same crap WHM has had to put up with since the ARR days. Former bestie was the one who talked ime into join ffxiv after I got tired of WoW like myself they main healers in every single MMO they played. I get it I get the complaints I really do SCH in 3.5+ was a blast and AST though nowhere near as enjoyable.( Sorry AST RNG buff cards that get burned for stronger effects usually several draw CDs in a row was more frustrating than engaging SCH was epicly more fun to do. )
That said WHM players have put up with the same thing from the very beginning WHM players asked for the job to be made more fun we got more effin heals and diminishing returns on our one actually good AoE on top of a nerf to its damage. AST and SCH meanwhile were having the time of thier lives and really really didnt seem to give one iota of a care about WHM aside from a passing one aside from those that actually leveled all three and even then it was just to say that yeah WHM is boring. So the fact that there are several WHM mains saying sucks dont it shouldnt even be remotely surprising.
That said I have said before all the endless complaint threads about upcoming changes IF when the new content came out and it was the same as ever that I would join the chorus And so I have kept that promise but those of you that are doing the SHC AST thing need to understand every complaint you have about the classes no longer being engaging was something WHM mains have dealt with since DAY1 I fully agree all the classes should be engaging both in healing and damage /damage mitigation I farther feel all the AoEs that each brings to the table should have some kind of effect to help the party like Holys Stun I think AST AoE should have a Slow and Scholar AoE get a buff that blunts the enemies damage for a few seconds by increasing party members sheilds by a 1/4 of the damage done but the effect only can happen once every 90 seconds I also think that a couple less healing buttons and a couple more dps buttons would help as well. the cards should be all AoE but bring back the effects and have the old tp increase one restore MP slightly faster. give WHM an AoE magic barrier so they can synergize with SCH and AST and for the love of god either remove the stupid water thing or give it back it's damage again.