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Thread: tank gear

  1. #21
    Player
    Nedkel's Avatar
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    Chloe Lehideux
    World
    Zodiark
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    Samurai Lv 74
    Quote Originally Posted by Taika View Post
    Can you link the two gear sets you compared so we can check these numbers? And what 'self healing bonus' are you referring to?
    My calculation went off by 2 materia, its 1440 stats from melds not 1560. These are all materia included into eq, and i compared when someone has all tenacity and all direct hit.
    So its 4.3% for damage, mitigation and hps for tenacity and 6% for direct hit, with 1.7% difference between them.
    I took 2500 tenacity as a example, because i have 2000 on my undergeared tank so it is safe to say it will be about 2500 without any materia.

    Self healing i guess its what has been proven to work, which does not affect the other player healing. But if it is, then its even better than i thought it is.
    (1)

  2. #22
    Player
    msoltyspl's Avatar
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    Oct 2013
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    Character
    Amene Zenko
    World
    Omega
    Main Class
    Warrior Lv 100
    For the record, det:ten is roughly in 17:22 ratio. ITOW you need ~1.29 ten for 1 det point in context of the damage. Or - ~0.77 det for 1 ten.

    http://theoryjerks.akhmorning.com/stats/det/
    http://theoryjerks.akhmorning.com/stats/ten/
    http://ffxiv.ariyala.com/
    (1)

  3. #23
    Player
    ReiMakoto's Avatar
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    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Healing and damage taken comes in bursts, an extra 3% defence by actively seeking tenacity will not make a noticeable difference. Autos will still be healed with regens and tank busters will be burst healed through. As long as youve lived through the tank buster its fine, and unless you are seriously misplaying 3% extra mitigation wont be saving you
    (3)
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  4. #24
    Player
    Taika's Avatar
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    Mar 2011
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    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    I played with the tank DPS calculator (http://bit.ly/XIV50TANKDPS) a bit, comparing level 450 Paladin (Midlander Hyur) sets (Titania weapon, full Eden left side, Innocence accessories + one Eden ring on right side) with full Tenacity (or Direct Hit when Tenacity was capped) melds or full Direct Hit melds.


    This is with Tenacity melds:




    And this is with Direct Hit melds:



    Quote Originally Posted by ReiMakoto View Post
    Healing and damage taken comes in bursts, an extra 3% defence by actively seeking tenacity will not make a noticeable difference. Autos will still be healed with regens and tank busters will be burst healed through. As long as youve lived through the tank buster its fine, and unless you are seriously misplaying 3% extra mitigation wont be saving you
    Yeah, this is a great point to keep in mind.
    (3)

  5. #25
    Player
    Nedkel's Avatar
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    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    450 ilvl accessories doesnt have second melding slot, there is a catch.
    (0)

  6. #26
    Player
    Taika's Avatar
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    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Nedkel View Post
    450 ilvl accessories doesnt have second melding slot, there is a catch.
    Yes, the comparisons were done with the allowed meld slots.


    Still the full DH offers 2.65% higher DPS with 2.5% less mitigation.


    Edit: I was corrected below, DH offers around 0.99% higher DPS, was looking at the wrong numbers.
    (2)
    Last edited by Taika; 08-02-2019 at 01:19 AM.

  7. #27
    Player
    Ultimatecalibur's Avatar
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    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Taika View Post
    Still the full DH offers 2.65% higher DPS with 2.5% less mitigation.
    Which points out just how minor the difference is. 2.5% is within the expected variance of the RNG.
    (0)

  8. #28
    Player
    Taika's Avatar
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    Mar 2011
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    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Ultimatecalibur View Post
    Which points out just how minor the difference is. 2.5% is within the expected variance of the RNG.

    Yup, as I said before, if you want to maximise your output, go for the damage stat melds, it will not reduce your mitigation in any significant number. And then again, if you want to meld tenacity where it can be melded, that won't significantly reduce your DPS either. Just make sure you have the right amount of skillspeed if you're a GNB or DRK.
    (0)

  9. #29
    Player
    Kabooa's Avatar
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    Sep 2013
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    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Taika View Post
    Yup, as I said before, if you want to maximise your output, go for the damage stat melds, it will not reduce your mitigation in any significant number. And then again, if you want to meld tenacity where it can be melded, that won't significantly reduce your DPS either. Just make sure you have the right amount of skillspeed if you're a GNB or DRK.
    Each expansion I kind of hope substats get tweaked so they're actually stronger as you stack them. For four, it's linear, so your largest gains are when you have less.

    For one, it's geometric scaling but you can't get enough for it to hit the points where it gets stupid (Haste) and for most jobs it just causes problems.

    And lastly, Critical's double scaling just means it's somewhere in the middle.

    I think if you stack one to the detriment of others, you should get a better deal out of it. Tenacity and Piety could use a quick retuning as well. If you want to be the ironwall or the healer who can handle everything going wrong, I think that should be a viable gearing choice. Everyone can still be the '1337 dps tank' but aiming to be the durable tank shouldn't be the downside, or rather, non-choice it is right now. I think stats should matter, rather than just being able to blindly up iLevel and be fine.
    (0)

  10. #30
    Player
    Typhoria's Avatar
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    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Taika View Post
    Yes, the comparisons were done with the allowed meld slots.


    Still the full DH offers 2.65% higher DPS with 2.5% less mitigation.
    You are reading that wrong btw. The damage increase is higher for the Tenacity BY 2.65%. Direct Hit doesn't add a flat modifier to your overall damage, just the 25% increase when it procs. The DPS increase from Direct Hit is greater, but not the flat damage.

    The DPS difference between the two being compared is less than 1% in favor of Direct Hit.

    ((7401.35-7328.81)/7328.81)*100%= .98979...% damage difference.
    (2)

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