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Thread: No DRK changes?

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  1. #10
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Adventica6 View Post
    People just need to stop wasting mana for Dps and use it to time TBN better, "I'm squishY" comes from not having a clue when to use TBN, I played with a random Drk in expert and he used his skills at the proper times and he hardly took any dmg, know how to play the job before demanding sweeping changes. pld>GnB=Drk>war.
    I can see three problems here:
    The first is that "wasting mana for DPS" is a disingenuous way of putting it, as tanks are expected to push the highest numbers possible while also performing their role's primary function. As a result of this, maintaining a strong offensive burn on your MP is rather integral to playing the job effectively. To conserve MP for use exclusively on TBN would be gimping yourself intentionally - a disservice to your entire group. The only thing you hang on to is that last 3,000 MP for use of TBN. Not more and not less.

    The second problem I see here is the assumption that everyone asking for changes to DRK is an amateur. What about those that are highly skilled at the job and still consider its current design to be a problem? It isn't just the inexperienced that aren't satisfied with how it operates. Granted, TBN is pretty easy to use once you have your timing down, but that still doesn't change the fact that DRK is the only tank that has to choose between an offensive and defensive option. Worse still, TBN is going to become increasingly difficult to use correctly as gear improves. We're already at the point that some tankbusters won't even reliably break it.

    The final problem is the rather inaccurate representation of the difference in standing between tanks. GNB and PLD are in effect tied; one brings more damage, the other a tad more durable. Both have strong group utility. DRK and WAR, meanwhile, aren't quite so much in parity as some would have us believe. FFlogs? Not wholly accurate. Most of the DRKs performing well on FFlogs are barely (or not at all) using TBN, instead burning all of their MP on offense. DRK has little in the way of group utility beyond Dark Missionary, which is straight up just a worse version of Gunbreaker's Heart of Light. Dark Mind is garbage.
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    Last edited by Absimiliard; 07-31-2019 at 04:24 AM.