Quote Originally Posted by MaelleRiou View Post
I don't buy this uptime argument since melee are dealing more damage than ranged(except BLM) in the actual live fights. They lose uptime and still do more damage, seems like more than just compensation. I'm not understanding why melee should just be straight up superior to ranged.
This is just wrong. Ranged jobs are doing far more damage than melee DPS. At the top percentile, which is 1% of the playerbase, melee jobs are doing more damage. Go check the 50% of DPS statistics in Eden. Machinist does DOUBLE the damage than any other job. We can't taylor our statements around the 200 best players in the world.