Quote Originally Posted by Soge01 View Post
I play blue Mage on my alt main and found it okay fun, but what killed me from touching it again after hitting level 50 was collecting the trial and dungeon spells.

That, and it's incredibly underpowered.
BLU is far from perfect. The spell learning needs to be adjusted (more open world/less primals).
I also feel its underpowered as a limited "solo" job. They should at least double all potencies.

As sure as others are, that BLU could be a normal job, I´m absolutely sure, that BLU would never have been implemented at all, if not limited.

Also letting a limited job into DF won´t work. What might work is a limited job roulette (dungeons + hard primals).
I really hope, they don´t scrap the limited job idea, just because BLUs implementation was a bit "difficult".

There have been a few marketing mistakes in my opinion
- calling BLU a job
- putting the word "solo" on it
- the leaks that didn´t mention the limited part
- capping it at lvl 50

I´m looking forward to 5.1 with the new spells and lvl cap and i really hope SE doesn´t get discouraged by the rage and tries more limited jobs (that never would get implemented otherwise).