Money based? As in actual money or in game money? D:On an individual crafting level it's honestly kind of horrid. Black Desert is more about building the empire behind it, but given progression is entirely money based, you get what you put into it. On a basic level, it's a more managerial system. Get workers, levels workers, get land, assign them to land, amass resources, transport resources to your home city, refine resources, then either sell said resources or use them to craft items and sell items.
It's a pretty effective time trap. The next time you find a lull or so, the game usually goes on sale often and it's a low pay wall entry with no subscription. Worth trying out. Isn't for everyone.
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