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  1. #1
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Cleanse View Post
    Both sound ideas, but because of the crafter population who can make these vs the demand, would you feel that these could be healthy compromises:
    - In order to buy a mastercraft book, you need to do a craft challenge

    and / or

    - The initial craft of each master item will have a challenge applied to it, after your first successful HQ craft, it becomes a basic craft we're used to. Anyone can NQ them, but in order to unlock the HQ variant, you need to beat the challenge.
    We had this in ARR, and they were terrible.
    (3)

  2. #2
    Player
    Cleanse's Avatar
    Join Date
    Jul 2015
    Posts
    298
    Character
    Marshal Renew
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by CorbinDallas View Post
    We had this in ARR, and they were terrible.
    We have zero challenging puzzle crafts in the game. I'm suggesting a non-macro-able, even with best gear, craft to unlock HQ'ing the Mastercraft gear.
    (1)