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  1. #1
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ashgarth View Post
    Something like story boss fights, but harder?
    Extreme even?

    Sarcasm aside, If you play an mmo only for the endgame raiding, then you are going to run out of content rather quick no matter what game you play.
    This isnt true....ffxi kept me busy for years
    (2)
    Death Is Only The Beginning....

  2. #2
    Player
    Ashgarth's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    558
    Character
    Ashgarth Sorel
    World
    Louisoix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MonteCristo View Post
    This isnt true....ffxi kept me busy for years
    If getting from Eulmore to the entrance of Eden took 2 hours of traveling then XIV would also keep you bussy for months
    (5)

  3. #3
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ashgarth View Post
    If getting from Eulmore to the entrance of Eden took 2 hours of traveling then XIV would also keep you bussy for months
    Lol good jab...i wont dispute how bad travel was at times but at least the world felt real and there was real danger in it when you had to travel....you probably like the fact that nothing can realistically defeat you in open world zones?
    (11)
    Death Is Only The Beginning....

  4. #4
    Quote Originally Posted by MonteCristo View Post
    Lol good jab...i wont dispute how bad travel was at times but at least the world felt real and there was real danger in it when you had to travel....you probably like the fact that nothing can realistically defeat you in open world zones?
    you know what else kept people busy. going to Faust and finding out that it's not there because someone else killed it. going to Dragon's Aery and spending 2 hours there just to watch someone else fight Nidhogg.

    that stuff would be great in XIV too right?

    and if you like that kind of danger, you really liked Eureka then? i'd prefer a mix of the two. if a portion of Tempest, Lochs, Azys Lla had some level cap +5/10 mobs that would be interesting but i don't need/want the entire open world to be that way.
    (5)

  5. #5
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SendohJin View Post
    you know what else kept people busy. going to Faust and finding out that it's not there because someone else killed it. going to Dragon's Aery and spending 2 hours there just to watch someone else fight Nidhogg.

    that stuff would be great in XIV too right?

    and if you like that kind of danger, you really liked Eureka then? i'd prefer a mix of the two. if a portion of Tempest, Lochs, Azys Lla had some level cap +5/10 mobs that would be interesting but i don't need/want the entire open world to be that way.
    Im old school...i get that things weren't perfect but what we have now is mind numblingly themepark....even if mobs were able to be dangerous the game is designed to thwart danger regardless due to mobs only chasing you a few feet or just fly over them. I loved the idea of eureka but we all can agree the execution fell flat. Trust me when i say i have accepted what this game is and what it is not and i have this thread to thank for that. In the most sincere and non-condescending nature i am truly grateful for the insight now #moneymakestheworldgoround
    (0)
    Death Is Only The Beginning....

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