Isn't this exactly what Ultimate is? Challenging content? A high skill cap? Post-MSQ hard progression? What am I missing here?I bother because I love the game and I want it to be the best it can be. There is so much potential in the gameplay and the world of Eorzea raid-wise and to see it being unused is painful. The team makes cool mechanics for fights, I'll say it out loud, but if it's the same strict formula without changes (adding some 24man mechs in there would be cool no?) then people will get bored eventually of the same treadmill. Even a small deviation helps, and as I mentioned before, the content is already there for them to implement in raids.
I want to have challenging content! I want to have a higher skill ceiling for the community! I want to have post-MSQ hard progression! And I believe in the capability of the Dev team to make it happen!
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