Quote Originally Posted by Krotoan View Post
I did read what you wrote:
After I called you out for not doing that.

Quote Originally Posted by Krotoan View Post
Blaming the game for something players are doing.
How did you get that I'm blaming the game? I'm pointing to the bad decision to change how it works. It's painfully clear that's what I'm blaming.

Quote Originally Posted by Krotoan View Post
People were doing something undesirable before the cutscenes could be skipped: Rushing people through what is a sizeable chunk of the main story. Agreed this isn't optimal, but I will never excuse people doing rude things just because it's what's convenient and the system could be better.
This makes me believe you're lying about having read what I wrote. Because I addressed this, too.

Quote Originally Posted by Krotoan View Post
Yes, plenty of suggestions, lots of which involve entirely reworking old content that most players choose never to do again. But right now apparently the easiest solution was to make it not only optional for everyone who has passed that point in the story, but quite worth the time investment with little to no chance of failure.
It was optional after you did it the first time even before the change. And what they did couldn't even be called a bandaid fix because it just led to other issues.

Quote Originally Posted by Krotoan View Post
I didn't want to start the argument about what was wrong with MSQ again, so I focused on your overall message:

It's SE's fault they did it this way, AFK'ers are just a result of their decision.
Which is accurate. So why are you twisting what I've said into things I never said? I think you did want to turn this into an argument, else you wouldn't have twisted my words.

Quote Originally Posted by Krotoan View Post
While you are not defending the people choosing to AFK you are saying that we should give consideration to the fact the encounter itself has great problems.
Which it does. As evidenced by the fact that people are AFKing instead of participating.

Quote Originally Posted by Krotoan View Post
I do not feel so.
I can't even begin to fathom how you can't see the massive, glaring flaw.

Quote Originally Posted by Krotoan View Post
People who choose to do the cruddy thing are still choosing the cruddy thing, regardless of HOW cruddy the encounter it is they are making it worse.
The EXP from the roulette is rather substantial. But in order to get that substantial reward, you must subject yourself to a non-interactive experience. Since people are logging in to PLAY THE GAME, but they're being offered a substantial reward that involves NOT playing the game, they are going to go into that content and seek the least frustrating way to proceed through it. This entire set up practically begs for people to AFK. People said this would happen right after this horrible change was made. It's now becoming an issue because more and more people are tired of queuing for a dungeon that they don't do anything in.

I really can't fathom how you can't see this flaw. And I can't figure out why you're trying to twist my words to say something I'm not saying. What I have said is clear. There's no way it could be misunderstood unless it was on purpose.