What 1 hit. I never said 1 hitting stuff would be good, unless they are way way below your power. I'm just asking to stay away from boring designs like having to fight a normal every-place mob that is at your power level for like 1 minute or more. It makes soloing for experience become non-efficient, item farming by hunting mobs even less efficient, combat slow, probably introduces needlessly long downtimes between mobs, and generally gives off a sluggish feeling. Like I said, there are so many better and smarter ways of introducing longer and more immersive battles with tougher mobs, than making normal mobs a chore to fight.