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  1. #21
    Quote Originally Posted by Gramul View Post
    Heck. I just want longer quests in general.
    Why I liked Dynamis (yes, it was a quest.) it was basically a very long quest with the added benefit of gaining armor drops and relic weapons as well.
    (7)

  2. #22
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Kinda shows no skill. I like long fights, want them for everthing
    (10)

  3. #23
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Gramul View Post
    Heck. I just want longer quests in general.
    I second this also for the 896473th time ; with simple cutscenes please.
    (7)

  4. #24
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    I would like more quests and sidequests, and for the EXP they give to be increased, but in return the amount of time and depth of them to be increased.

    That way I don't have to grind 48/50 levels.
    (8)

    Peach Parfait/Khulan Angura on Gilgamesh

  5. #25
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    Quote Originally Posted by Rokien View Post
    The longer fights would have adjusted exp for em as well. So, the whole "Get less exp" argument is out of the window as well.

    I was against you until you said this part, so yes, slightly longer fights if they're more engaging, less boring, more fun, yadda yadda yadda.

    If you JUST said longer fights I would be VERY against it, but yeah - that disclaimer at the end is fine.
    (0)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  6. #26
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    I wouldn't mind short and engaging. It's not the length of the fight matters, it's how you use it.

    Mayhaps varied degree of enemy strengths. Weaker enemies more prone to attacking in groups or if you caught them solo, that's a short fight.

    You go toe-to-toe solo with an Amal'jaa your level, that should be a more even matched fight.

    And with any type of longer fight, the approproate loot rewards to go with (shards, hides, fleece, bomb ash, etc.)
    (0)
    Last edited by Fiosha_Maureiba; 01-05-2012 at 10:56 PM.

  7. #27
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I voted yes, although you have to take into account that longer fights means you can't fight as many enemies at once and the XP will be much slower.

    If im honest I guess I would choose FFXI's style fights over FFXIV but increase the amount of XP gained so it didn't take too long to level.
    (3)

  8. #28
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    I'd love longer battles as well; right now they feel way too inconsequential.

    I'd be perfectly happy if it were just a smaller lengthening of the fights with an equal scaling of experience gains but...

    Quite frankly I'd be all in favour of a significant lengthening, however.. .. and a Dark Souls-esque difficulty gradient and reward rate >.>;
    (3)
    Last edited by Fensfield; 01-06-2012 at 04:12 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  9. #29
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    I love these interesting threads that aren't about QQ/Appreciation/Quitting FFXIV, but are about asking the community what they want.

    I'd love a good mix of short and long battles.
    (3)
    Last edited by SniperRifle; 01-05-2012 at 10:40 PM.

  10. #30
    Player
    Karbine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Karbine Vashai
    World
    Excalibur
    Main Class
    Miner Lv 50
    I have wished for longer fights since the game launched. I think the fights should be more engaging rather than just stringing your actions together as fast as you can. It makes defeating monsters feel less rewarding when they go down in mere seconds with relatively no risk.

    That being said I would compromise with the increased time spent killing each, there would be an increase equally in EXP per mob. I just think the battles would feel like an accomplishment rather than a zerg of abilities.
    (6)

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