I'd rather prefer if healers were more support in general, and got more party support oriented buffs and debuffs. So say, AST could increase raw damage for the party, SCH could put debuffs on enemies that could strengthen the party (think chain strategem, but also versions for direct hit, and vuln down), and WHM could increase the party's substats, such as DET/SS/Crit/DH. Basically, give the healers more to do to support so we worry less about DPSing and more about increasing the rest of the party's DPS while not healing.
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