Quote Originally Posted by Endeleon View Post
My question to you is, are you really so convinced that these changes mean you will be healing 95% of the time? Or are you just simply happy that your dps kit got simplified to 2 skills? Quit playing is your solution? Why? Because people want a more creative and interesting skill cycle, and don't want to punted back to lvl30 in terms of interesting play?
Im going to ignore all of the " ohh dont complain until release ppl". Since i am actually curious, so here is the thing as far as i understand it, i could be completely off base here, one of the reasons why the simplified the healers dps rotation is so it can be accesible to new or not as good healers but and here is what i dont understand about their desing choices, lets assume that healers are going to be healing 95% of the time (only in new content ofcourse from 1-70 ...it will be very bland) doesnt that high percentage imply that a single mistake from a healers now weights even more than before, making the healers role harder? So they want to attract new players to the role by making it more "simple" but make the new content super challenging, would not that make new players even more reluctant to play a healer?