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  1. #1
    Player
    Jimmymagic's Avatar
    Join Date
    Oct 2018
    Location
    Ul dah
    Posts
    230
    Character
    Hector Dragonslayer
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by DiznypKC View Post
    Sounds like you just want to be the star in your parties by saving them when *%#* hits the fan. So considering that incoming damage is completely scripted and 90% avoidable, what do you do with all of that downtime you should be having?

    Oh, right, because if you contributed to the group effort and helped bring the mobs down faster, you wouldn’t get to be the hero healer that uses LB3 when it could have been used to efficiently kill off the boss before they hit their enrage timer.

    It’s not all about you.

    If you want to be that healer who stands there with their thumb in their nose until there is something to heal, then go ahead and continue to do that and see how many groups want to play with you.

    I prefer to utilize the entire kit given to me as a healer in order to help the group out by whatever means necessary. If I’m running with an efficient group, I will DPS until my heart’s content cuz, hey, a dead mob does no damage.

    Stop pretending like you know the only way to play a healer. There is more than one way to play this game, to play it efficiently, and to enjoy it.
    What? Scripted or not has nothing to do with what I said. Tell you what you play the way you want and I'll have fun healing people who stand in AOEs who do not follow mechanics or just make a mistake. Using entitlement fallacy for incompetent argument. I stated an opinion doesn't have anything to do with what your saying. Also I said nothing about not dpsing only to prioritize healing first. Of course I dps on down time. Every role dps to an extent. My examples of using "save the day" is not indicative of generalization just something I like personally.
    Here is a suggestion enjoy the game. Play the way you want or don't.
    I meant no offense but perhaps there is something wrong with you if you get angry over suggestive opinion on a forum titled " the healer double standard" ....
    (0)

  2. #2
    Player
    DiznypKC's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    99
    Character
    Tehryn Alexandyr
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by kidalutz View Post
    But you're acting the same exact way. So you know follow your own advice here.
    I have been, generally, polite in my explanations over and over again. I’ve since lost my patience with people telling me what class to play.

    Furthermore, I never once implied that my play style is and should be the only acceptable play style for the healers unlike some of these poster children for heal bots.

    Don’t make sweeping generalizations. And before you retort with, “but that’s what you’re doing,” no, it’s not. I quoted and replied. Read.

    I’m happy for the players that are excited for the changes made to healers. This is their game, too, and they’re entitled to enjoy healing as they see fit. HOWEVER, that does not give them the right to tell other players how they should play or what class they should play. If they want to be part of the conversation, then be part of the conversation. Don’t come sweeping in to say “stop complaining and wait” because four years of this healer nonsense has given us plenty of reasons to be angry.

    I hope that satisfies your curiosity.
    (14)

  3. #3
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    righteo like I've always said if you don't like the changes either quit playing it, adapt ,or do something else. Complaining doesn't do anything until logical solutions are offered and submitted forward. And no buffing things like a blanket or restoring SCH to what it was or is at now is not the solution
    (2)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  4. #4
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Quote Originally Posted by kidalutz View Post
    righteo like I've always said if you don't like the changes either quit playing it, adapt ,or do something else. Complaining doesn't do anything until logical solutions are offered and submitted forward. And no buffing things like a blanket or restoring SCH to what it was or is at now is not the solution
    My question to you is, are you really so convinced that these changes mean you will be healing 95% of the time? Or are you just simply happy that your dps kit got simplified to 2 skills? Quit playing is your solution? Why? Because people want a more creative and interesting skill cycle, and don't want to punted back to lvl30 in terms of interesting play?
    (16)

  5. #5
    Player
    reyre's Avatar
    Join Date
    Aug 2017
    Posts
    148
    Character
    Reyner Blackblood
    World
    Gilgamesh
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Endeleon View Post
    My question to you is, are you really so convinced that these changes mean you will be healing 95% of the time? Or are you just simply happy that your dps kit got simplified to 2 skills? Quit playing is your solution? Why? Because people want a more creative and interesting skill cycle, and don't want to punted back to lvl30 in terms of interesting play?
    Im going to ignore all of the " ohh dont complain until release ppl". Since i am actually curious, so here is the thing as far as i understand it, i could be completely off base here, one of the reasons why the simplified the healers dps rotation is so it can be accesible to new or not as good healers but and here is what i dont understand about their desing choices, lets assume that healers are going to be healing 95% of the time (only in new content ofcourse from 1-70 ...it will be very bland) doesnt that high percentage imply that a single mistake from a healers now weights even more than before, making the healers role harder? So they want to attract new players to the role by making it more "simple" but make the new content super challenging, would not that make new players even more reluctant to play a healer?
    (7)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by reyre View Post
    Im going to ignore all of the " ohh dont complain until release ppl". Since i am actually curious, so here is the thing as far as i understand it, i could be completely off base here, one of the reasons why the simplified the healers dps rotation is so it can be accesible to new or not as good healers but and here is what i dont understand about their desing choices, lets assume that healers are going to be healing 95% of the time (only in new content ofcourse from 1-70 ...it will be very bland) doesnt that high percentage imply that a single mistake from a healers now weights even more than before, making the healers role harder? So they want to attract new players to the role by making it more "simple" but make the new content super challenging, would not that make new players even more reluctant to play a healer?
    We know SE will never put the damage in casual content to such that anyone couldn't viably heal it. The few times they did people screamed for nerfs (Steps of Faith, Shinryu).
    (14)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #7
    Player
    reyre's Avatar
    Join Date
    Aug 2017
    Posts
    148
    Character
    Reyner Blackblood
    World
    Gilgamesh
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Deceptus View Post
    We know SE will never put the damage in casual content to such that anyone couldn't viably heal it. The few times they did people screamed for nerfs (Steps of Faith, Shinryu).
    So the whole rework is kind of pointless, since there is a somewhat high posiblity that even if the content at launch is hard it will be nerfed and healers will go back to whatever percentage of healing they are doing now but with more down time, since they made the pet, card and dps managament very streamlined? So why change it at all?
    (7)

  8. #8
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Endeleon View Post
    My question to you is, are you really so convinced that these changes mean you will be healing 95% of the time? Or are you just simply happy that your dps kit got simplified to 2 skills? Quit playing is your solution? Why? Because people want a more creative and interesting skill cycle, and don't want to punted back to lvl30 in terms of interesting play?
    That's kind of the problem don't you think that the Job that you should be having fun HEALING with is more interesting when doing damage than the actual job? If they overhauled the healers it means they had to have increased the content in which healing is actually more of a necessity. At least that is my current belief until I actually see the new content and experience it I cannot say either way which is why I'm saying all the doomsaying and complaining is putting the cart before the horse. Yeah you might even be making educated guesses but in the end thats exactly what it is educated guessing there's no statistical data to back it up until the content and changes go live.

    Instead all any of you do is make a new complaint thread daily over the same exact thing then the same twenty people respond to it another twenty or so just look at it and shake their head and the rest just ignore it. Get your heads together consolidate make one thread with constructive feedback once things go live otherwise it's just bashing your head on the wall over and over again. Maybe I dont know start the consolidated thread with exactly WHY it's so boring to heal and try to work out how to make the bit more exciting then how to pick back up the dps buttons etc.etc.
    (1)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  9. #9
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by kidalutz View Post
    If they overhauled the healers it means they had to have increased the content in which healing is actually more of a necessity. At least that is my current belief until I actually see the new content and experience it I cannot say either way which is why I'm saying all the doomsaying and complaining is putting the cart before the horse. Yeah you might even be making educated guesses but in the end thats exactly what it is educated guessing there's no statistical data to back it up until the content and changes go live.
    Squeen didn't need to remove any DPS tools to ensure healers are doing more healing. The content will dictate how much time is spent on healing, and that time requirement will decrease as people gear up over the course of playing/replaying that content. If the encounters require constant healing focus, there simply would not be much/any time left to spend on DPS and utility tools.

    By taking away the DPS and utility options, devs are guaranteeing less engaging play beyond the time needed for healing. And that will become more and more noticeable as we progress through the expansion, learning mechanics for each fight and acquiring better gear.
    (14)

  10. #10
    Player
    Punslinger's Avatar
    Join Date
    Oct 2015
    Posts
    127
    Character
    Adela Skychaser
    World
    Lamia
    Main Class
    Dancer Lv 93
    Quote Originally Posted by kidalutz View Post
    If they overhauled the healers it means they had to have increased the content in which healing is actually more of a necessity.
    Sure, just like they did for Stormblood. Oh, wait...

    More likely explanation: They overhauled the healers because Yoshida thinks healers should never DPS, ever, and/or they have no actual clue how healers are played in their own game. In a game where people can currently solo-heal UCoB and UWU, where almost all healing can be handled with oGCD heals, where WHM is out-of-meta solely because all the extra healing it brings to the table is not necessary when compared to SCH's and AST's damage buffs, what designer in their right mind would think the solution is to give the healers still more healing abilities?
    (19)

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