Quote Originally Posted by SaberMaxwell View Post
Reprise being a niche skill for RDM?
Yes.

Quote Originally Posted by SaberMaxwell View Post
If Red Mage needs to move--right now no time for even slidecast--it's got nothing.
See, you just described a niche situation. It's common enough that there's certainly a demand for such a skill, but it's still ultimately a niche. You want to keep Reprise usage to a minimum, it isn't meant to be part of your active rotation, it fills a niche.

I'd love such a skill for something like Construct 7, for example. Shame I wont have that, instead we're having to wait until level 76 for such a basic piece of utility... It's not that it's a bad or unwanted addition, it's just that it doesn't belong at such a level... You know what I'd rather have, that also fills a similar utility? Some more skills like Acceleration, skills that can fill a niche but are also solid additions to your entire rotation. An ability that actives Verstone Ready and Verfire Ready? That'd be neat, though would make me morn the loss of Impactful all the more. A skill that makes your next Dualcast proc last for two casts? That offers similar movement utility to Reprise, but is also completely usable throughout your entire rotation. Those are the kind of "not huge but still interesting" skills I'd expect out of the "simple evolution" Yoshida mentioned, not Scathe 61 levels late...