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  1. #1
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by ADVSS View Post
    Thats literally all that could be done to improve rdm before it gets seriously out of balance, in any direction, the fact that engagement got added as a new "skill" but shares the same cd timer with displacement, means basically, a new skill that really isnt anything new at all. I'm actually relieved that rdm wasnt gutted and put under the surgery table to donate their organs to the other dps
    To donate what though?
    I mean, raising can be handled by two healers and a SMN, chain raising is not so much of an advantage in a party (except for the first runs to push a bit further in a fight).
    SMN has better support.
    SMN and BLM have better DPS.

    There's not much left.
    Embolden has been pointed as an awkward buff since the beginning : it has not changed.
    People felt uncomfortable backfliping : you will still lose potency if you don't.
    People wanted either more DPS or more support : nope, here; have a ranged Weapon skill you'll scarcely use.

    RDM is a fun job to play, and it will do as well as others in 90% of ShB content, but raiding seems to be a bit more difficult to reach when all the other jobs bring more than RDM.
    (5)

  2. #2
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Displacement was a really nice skill in Seiryu EX provided you liked swimming.
    (2)

  3. #3
    Player
    Valavaern's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    44
    Character
    Davion Valavaern
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mansion View Post
    To donate what though?
    I mean, raising can be handled by two healers and a SMN, chain raising is not so much of an advantage in a party (except for the first runs to push a bit further in a fight).
    SMN has better support.
    SMN and BLM have better DPS.

    There's not much left.
    Embolden has been pointed as an awkward buff since the beginning : it has not changed.
    People felt uncomfortable backfliping : you will still lose potency if you don't.
    People wanted either more DPS or more support : nope, here; have a ranged Weapon skill you'll scarcely use.

    RDM is a fun job to play, and it will do as well as others in 90% of ShB content, but raiding seems to be a bit more difficult to reach when all the other jobs bring more than RDM.
    Pretty much this right here. I had four main things I wanted from RDM in Shadowbringer:
    • Verrraise and Vercure before level 50
    • Better AoE Damage
    • Embolden affecting all damage for everyone
    • Displacement removed from damage rotation

    So far, we've gotten better AoE, and a bandaid for the Displacement problem. 1.5/4 doesn't feel the best.
    (1)