I understand you’re only talking about the dot aspect (and I personally agree to some extent as I was expecting some level of merging of dots). With that said it’s a serious oversimplification of sch gameplay and anyone who plays like that won’t be affected much by the changes. But if you’re the kind of player who’s looking to optimize their play, instant gcds and ogcd dps were a huge part of the gameplay and the real optimisation. Should I miasma II or ruin II? Am I single weaving now or double weaving later? Am I clipping my dots early because I won’t be able to later (which implies actual casting and not instant)? How many aetherstacks do I need, when is the cd back with quickened af in mind? (You addressed this with ED), when do I dissipate for stacks? Etc.
This gave us much to do while we were bored out of our mind not healing (even in ultimate). It also gives stuff to work on when you’re on pull bazillion of whatever encounter.
Right now in the current state all we’re left with is: is my dot on? Can i somehow double weave somewhere in order to make use of ruin II? And that’s it. The rest is basically use stack skills on cooldown if you want any chance of using them in time and building gauge. Regardless of overhealing. No real need to dissipate unless maybe your partner is dead. Just clip your broil and cry at the clunkiness. Not to mention all those bio casts where you will have nothing to do but to wait for the gcd to come back.
I honestly wouldn’t mind simplification of the toolkit if it meant I didn’t have to clip or wait for a gcd with no weaving. Essentially what we’ve been asking to be fixed with whm for 4 years now. Right now sch at least needs ruin II to get a 20pot increase so we can use it to single weave and no longer clip broil, + ED to be reimplemented.
And that’s ignoring the 1 button spam in dungeons, alas at this point I’m willing to deal with that if it means my raiding experience can feel ok.