You seem to be missing the point on quite a few things when it comes to SCH. The idea that Ruin II is still worth anything outside of a double weave is enough for me to tell you don't have a good understanding of the current changes. Spoiler alert, it's only useful if you double weave. Spoiler alert 2, SCH no longer has much to weave with either.
The idea that you would consider dissipation bringing the fairy back noteworthy when sch no longer has an AF dump is also overshooting. I can't remember the math but iirc dissipation is a DPS loss unless you need to heal completely for the entire duration of the buff. Yeah, no thanks.
Your comment about optimization still being there is also way too simpleminded. We lost many forms of ressource management from stacks to MP. We lost many weaving options. We went from managing 3 dots to 1. Our dungeon play went from 3 aoes to manage to 1. And yet we're expected to think we can still optimize just fine? Yeah maybe if by "optimize" you mean do the very least which is communicate with your healing partner.
We essentially went from a job that had good flow, good weaving, good management, both mana and af ressource wise, with a high skill ceiling to work towards as a result and many tools to be flexible in many situations. To a two button nuking machine with an incredibly reduced skill cap. People are correct to be upset.
Have any doubts? Here's roughly the Garuda opening sequence I use for reference, both before and after 5.0 and this has a lot of extra comfort padding in as I usually do the heavy lifting here, and it isn't even fully optimized:
(pre pull stuff) > Miasma > Bio (Energy Drain+shadowflare) > Broil > Miasma II (Energy Drain+ Chain Stratagem) > Broil ==Swiftcast== > Broil (Indom+Aetherflow) > Miasma (Fey Illumination) > Miasma II (Largesse + Excog) > Adlo > Bio (Lucid + deploy) > Broil > Miasma II > Miasma II > Miasma II > Miasma II (Fey covenant + Sacred soil)> Miasma> Succor (Whispering dawn) > Bio (indom + Emeregency Tactics) > Broil > Broil > Broil > Succor > Succor > Broil > Miasma> Bio (shadowflare+ Aetherflow) > Ruin II > etc...
Ok so that's the current situation. Full of colors to the point I didn't even have enough. Now this is a large amount of healing in a short amount of time mind you. We won't even need this much healing for most content. Even if they up the requirements.
You'll notice we don't have downtime, we're never waiting for the GCD to return ("!!!" signs) we're only clipping once during opener ("==" signs) and we're never holding onto AF stacks past the AF cooldown.
After 5.0 this will look roughly like this (I'll assume we can dissipate pre-pull for this and there will probably be a more optimized opener but I'll just show it 1:1):
(pre pull stuff) > Broil > !!! Bio !!! > Broil > Broil ==CS== > Broil > Broil ==Indom== > Broil > Ruin II (Excog + Recitation) > Adlo > Bio (Lucid + deploy) > Broil > AoW > AoW > AoW (Fey illumination) > AoW (Sacred soil + AF)> Broil > Succor > Bio (indom + Whispering dawn) > Broil > Broil > Broil > Succor ==ET== > Succor > Broil > Broil > !!! Bio !!! > Ruin II > etc...
As you can see there's way less stuff going on, way fewer colors. We're clipping a total of 3 times in this short span. We cast two instant casts with NO WEAVING. I can't emphasis enough how horrible this feels in terms of gameplay. It's been a huge thorn in the side of WHM for these past few years... Why make MORE healers go through this? They should've fixed WHM instead.
We're also late on the AF stacks which means it isn't optimized play and our fairy gauge is lagging behind (should probably weave overheal lustrate into those Bios which is a ridiculous way of optimizing play). What would I do with the extra 3 stacks from dissipation had I used it? I can't even use my stacks fast enough with ultimate levels of healing.
And ALL this is on a fight with A LOT of healing where we need to leverage A LOT of ogcds. Your average fights will never require you to use this much and therefore you should expect a lot more clipping and instants with no weaving. Less healing also means more DPS uptime which means you get to spend more time crying about how bad DPSing feels.
It's a huge downgrade in playstyle, it's a huge downgrade in optimization, it's a huge downgrade in skill cap. Any extra healing optimizations we could do with new abilities would make the clipping and non weaving way worse.
And don't get me started on dungeons where we're going from Miasma > Bio > Bane > Misama II (shadowflare) > Miasma II (ED) > Miasma II (ED) > etc... to AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > AoW > *rolls around on keyboard*


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