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  1. #1
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Quyn View Post
    Dont believe the devs when they said theyd rebalance combat around more healing involved?
    Boycott or no, why should anyone believe this? They said the same exact thing about Stormblood and look how that turned out.
    (20)

  2. #2
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by fantasticm View Post
    Boycott or no, why should anyone believe this? They said the same exact thing about Stormblood and look how that turned out.
    This is why I'm concerned. The devs don't seem to understand that just buffing outgoing damage and/or nerfing healer DPS toolkits is not the way to go - potencies and encounter design would have to be fundamentally changed if you want to create an organic, healthy way of pushing healers more towards healing than DPS. Scripted burst windows and insane HPS throughput are why healer gameplay is the way it is in this game, and taking away Cleric Stance, pruning healers down to two DPS buttons and putting a cap on mana isn't going to make healing magically more fun, it'll just make DPS less fun (as though it was that fun to begin with if you were an AST lol).
    (12)