Quote Originally Posted by Tlachtga View Post
You obviously, since you just completely ignored the vast majority of the post lol
I didn't ignore it.

I just wanted to highlight the ridiculousness that you're arguing with me against Random events in encounters and your ideal is... Random events in encounters.

I state that random things that cause people to change their rotation, such as random spikes of damage (This doesn't mean random tankbusters, this can be something like knocking a DPS/Healer to 50% life. It's not killing them, and generally they'll be fine, but you'll want to top them up before another random hit might target them again or they might fail a mechanic and take extra damage)

You go "NUUUUUUUUUUUUUUU RANDOM IS EVIL!" then go on to retort about how RANDOM mechanics that cause you to adjust on the fly are what's necessary... Literally the thing you were chastising me about suggesting.

So I think it's VERY clear whom has difficulty reading.