Results 1 to 10 of 15256

Dev. Posts

Hybrid View

  1. #1
    Player
    REPROBEAN_CHILD's Avatar
    Join Date
    Jan 2015
    Location
    Everywhere
    Posts
    582
    Character
    Lucienne Beauvilliers
    World
    Faerie
    Main Class
    Summoner Lv 100
    Quote Originally Posted by zeylos View Post
    I didn't call anybody lazy. I just said that many of the things Yoshida has said are contradicting the others, and I feel like he is lying about many things. I know ppl will say it's a lie, but I think the glasses on the new models were ready long time ago, but they saved the announcement to help ppl cope with them basically not giving any concrete answer at all
    It just seems like you didn't like his answer. I don't see how anyone can interpret anything he said as a lie, especially with how direct the language in the letter is.

    Quote Originally Posted by SoloWingMetatron View Post

    Yes, I work in the games industry and fully qualified to comment on this and the devs statements....and I can tell you right now that there are a number of half truths, misdirection's and straight up lies in Yoshi's statement...

    The reality is adding the missing genders is very possible and very doable. That's not to say it's not a hefty chunk of content to develop because it will require a lot of work to develop it...however this is no more work than any other hefty piece of content. The workload required to implement the missing genders is synonymous with typical development times and workload....it's nothing new or unique that requires special or innovative development logistic or solutions...the work that is required to make the genders possible is bog standard development pipeline stuff....

    What this really comes down to is time, money and how much SE is willing to invest in them...nothing more.
    What work do you do in the industry? Have you worked on mmos? Have you worked with the FFXIV team at all? Just saying you "work in the industry" doesn't tell me anything. It could be designer, communications manager, or PR. If making models or making helmet edits were as easy as you say, I'm sure they would've done both genders for both races already. They already knew some people won't like their decision. Would they honestly not have male viera or female hrothgar to just to upset their own fanbase? That makes no sense for the FFXIV team and they have no reason to
    (3)

  2. #2
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by REPROBEAN_CHILD View Post
    It just seems like you didn't like his answer. I don't see how anyone can interpret anything he said as a lie, especially with how direct the language in the letter is.
    Not oppose to you, but don't forget that we deal with Japanese company after all. Being 100% honest is not part of their business and they often try to say things in covered form, so you can't believe to all what they say. However, Yoshida usually tries to be as much transparent as possible, so I don't see any serious reasons to not believe him.
    (3)

  3. #3
    Player
    Yllania's Avatar
    Join Date
    Sep 2016
    Location
    Uldah
    Posts
    219
    Character
    Lolola Lola
    World
    Diabolos
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Halivel View Post
    Not oppose to you, but don't forget that we deal with Japanese company after all. Being 100% honest is not part of their business and they often try to say things in covered form, so you can't believe to all what they say. However, Yoshida usually tries to be as much transparent as possible, so I don't see any serious reasons to not believe him.
    I mean, I dont think thats just a Japanese company thing. Thats just business in general. American companies will lie to their own mothers if it will get them a better deal.
    (8)

  4. #4
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by REPROBEAN_CHILD View Post
    What work do you do in the industry? Have you worked on mmos? Have you worked with the FFXIV team at all? Just saying you "work in the industry" doesn't tell me anything. It could be designer, communications manager, or PR. If making models or making helmet edits were as easy as you say, I'm sure they would've done both genders for both races already. They already knew some people won't like their decision. Would they honestly not have male viera or female hrothgar to just to upset their own fanbase? That makes no sense for the FFXIV team and they have no reason to
    I work as an artist, based in the UK and graduated with honors from Teesside University, the top university for games development in the country. Throughout this time I have worked and liaised with a number of AAA and indie companies...my work spans a number of asset fields including characters, mobs, environments, props and vehicles....all of which require the artist to follow the core principles of the development pipeline...these principles are set in stone and are used by any and every company....modelling, sculpting, UVW maps, unwrapping, diffuse maps, normal maps, specular maps, displacement and height maps, materials and shaders, topology, geometry, Ngons, skinning, rigging, the list goes on....all of which are procedures that have to be followed by all companies....point blank.

    So for the final time.....yes I am qualified and know what I am talking about.....but since we're reading reciepts here....what experience exactly do you have that backs up your defense?....

    Furthermore not once did I say creating assets was easy.....see my list of processes above that we have to follow for each asset...all of that is bog standard development workload....nothing new, nothing special and it is only one part of the pipeline.
    (18)
    Last edited by SoloWingMetatron; 05-11-2019 at 11:11 PM.

  5. #5
    Player
    REPROBEAN_CHILD's Avatar
    Join Date
    Jan 2015
    Location
    Everywhere
    Posts
    582
    Character
    Lucienne Beauvilliers
    World
    Faerie
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SoloWingMetatron View Post
    I work as an artist, based in the UK and graduated with honors from Teesside University, the top university for games development in the country. Throughout this time I have worked and liaised with a number of AAA and indie companies...my work spans a number of asset fields including characters, mobs, environments, props and vehicles....all of which require the artist to follow the core principles of the development pipeline...these principles are set in stone and are used by any and every company....modelling, sculpting, UVW maps, unwrapping, diffuse maps, normal maps, specular maps, displacement and height maps, materials and shaders, topology, geometry, Ngons, skinning, rigging, the list goes on....all of which are procedures that have to be followed by all companies....point blank.

    So for the final time.....yes I am qualified and know what I am talking about.....but since we're reading reciepts here....what experience exactly do you have that backs up your defense?....

    Furthermore not once did I say creating assets was easy.....see my list of processes above that we have to follow for each asset...all of that is bog standard development workload....nothing new, nothing special and it is only one part of the pipeline.
    I never made the claim that I was in the industry. I have an issue with people calling the guy a liar, no matter what he says. I don't agree with everything the team does, but they have no reason to lie in that letter
    (0)

  6. #6
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by REPROBEAN_CHILD View Post
    I never made the claim that I was in the industry. I have an issue with people calling the guy a liar, no matter what he says. I don't agree with everything the team does, but they have no reason to lie in that letter
    You're right, they have no reason to lie...but the fact is he did for the reasons mentioned in my previous posts. He ain't a saint, he's a regular flawed individual, just like the rest of us...so yes they are very capable of lying...when I say lying, I don't mean that in the malicious sense...what I mean is that his statement was his attempt to hold back the tide by throwing out rhetoric and technical games dev jargon in an attempt to bolster his reasoning in the previous interviews.

    The majority of his statement is just misdirection, for example the claim of having to edit 10k assets, which is technically inaccurate due to some assets sharing the same mesh....but 10k sounds a lot more daunting than a lower number...it's called marketing, the gift of the gab and misdirection. The only straight up lie is the one about QA and manpower....there's no two ways about that one. Money and manpower is exactly how that particular part of the statement is solved.
    (13)