Quote Originally Posted by Shougun View Post
Not sure I see what you're seeing. The change is players don't have to sit at the sign anymore, if a plot opens up they are put in the same priority as relocation players (and it's random).

If a player pays another player for a plot they're paying for the chance that they win the lottery, I'm sure they'll have fun with that lol. Issues still with FC selling but to fix that I think is going to be a bit more difficult without some other major changes (also FC if wanting to relocate would have to follow the lottery system too).

Lottery system will turn itself off for specific instances if a threshold crossed in supply of that specific type of house (like if you want a goblet house and there are 30 open smalls in the zone already).
Relocation bypasses the purchase timer. As stated, nothing's changed in the trading of houses other than making it really obnoxious for players to acquire their first house.

Quote Originally Posted by Shougun View Post
No it has to do with supply. There are a lot of different ways to go about it, but to keep the example straight forward if every plot had unlimited slots of itself (so if you wanted space Y in area X you could have it) then all these issues would be dead. The core root issue is supply, fix supply all these other issues die. Of course if you fix supply sloppeh you might make some new problems but yeah lol. Part of the supply in my comment is including not just supply # of houses but also considers things like supply location and supply size (because for example goblet is undesired).

The only reason these things get sold as they do, and people want ways to stop it (like the timers) is because there is a supply issue. If there wasn't a supply issue then there wouldn't be a market to sell houses (which we currently have).
Yeah let's just disregard how bringing small plots from 25m-10m on populated servers to 3m is clearly not contributing to the player base's entitlement on top of allowing every player that has completed ARR to purchase a house (ARR gives you over a million). Let's just talk about some hypothetical scenario instead...

We started with 450 and now we're at nearly 10 times that amount of available plots. This is absolutely not a question of supply. It is quite naive to think that housing only has a market because of the purchase timer because:

1: Some players want to acquire an FC attached with a house without having to level up an FC.
2: Players have preferences regarding their ideal house location.
3: FCs can manage to not lose money by directly selling their house and workshop recipes, airships and submersibles to other players.
4: Players want to cover the cost of their house when they tranfer off

If you want to fix this problem without any effort, bring the prices back to what they were, reintroduce server segregation regarding plot pricing an let the demolition timer do its job (even though it should be much shorter than 45 days).

Quote Originally Posted by Shougun View Post
I feel like you're upset or something, the whole thing doesn't read very nice. Clearly I was suggesting (mostly in jest) that GMs read the reddit where people sell houses and punish players for selling houses (you can get in trouble for selling houses, depending on how you do it at least lol).
Go read post #4, #12 and #13 if you want to see upset players.

Quote Originally Posted by Penthea View Post
Ah I thought it was you. Welcome to my blocklist again! Life was so much better when your posts were filtered out. I suppose you have resorted to posting on another account because many others feel the same way about you as I do.
Glad to see you still cannot handle facts <3

Quote Originally Posted by Penthea View Post
That player has a strong distaste for the system being changed because they currently benefit from it. The fact that they think supply isn't a problem is laughably ridiculous. Even if the player population was evenly spread across all the servers there still wouldn't be enough houses. And part of that is because of players who do things like own half a ward. Not that there could ever be an even spread anyway given that for language reasons NA or european players would be unlikely to play on japanese servers and vice versa, or how there can be latency issues if your location is too far from certain data centres.

The ward system is unsustainable. Players who hoard several houses too easily impact the housing experience for other players, and the more popular the game gets the worse the housing system feels. We need instanced housing. Having limited plots means having a stunted experience.
Here we go again...

Please find me a single person that is satisfied with the current system? Literally everyone dislikes what Square Enix has done because of people like yourself who complained about a much better system. The amount of players such as myself is so microscopically small that players who take advantage of the lengthy demolition timer are in effect doing more harm than we are. I'd love to hear your opinion on how frequently players use automation in order to acquire their first house, but alas, you're just not that kind of person.

Quote Originally Posted by IkaraGreydancer View Post
What have I done for the server? What have YOU done for the server besides piss people off? Dont come here trying to act like youre high and mighty and that youve done something special.
And so what you own 0.6%. You are still part of the problem. You pointing fingers at other things just make you look like a child.
Ill say again. Stop pretending you care. Because if you did youd give those plots to people who would actually use them. Not hold those plots hostage and stick bushes in front of them all with a sign that says "go to plot ?? for more details". Ive been there. Ive seen them.
How surprising, you have not answered my question. Because I'm polite, I will gladly answer yours.

I've given FC houses (with bonuses) before. One of the original owners is still on the server and we can expand on that later if you want, but your attitude leads me to believe you won't.

I've given millions to players who lost against other players who use automation.
I've blocked players who use automation from purchasing houses.
I've given millions to players that were camping plots I ultimately bought.
I've given millions to new players when Gilgamesh was on lockdown for over a year because server retention was important at that time. We can also talk about that if you want since I've posted about it on here.

Obviously, nothing special right? Every players just donates gil or houses like I do. Considering you did not answer my question and preferred to throw it back at me (totally not childish), I'm going to safely assume you haven't done anything for complete strangers.

Anyway, you've stated in a now deleted thread that I wasn't doing anything with those houses. Because you clearly know so much about me, can you explain what I don't exactly do with those houses?