Quote Originally Posted by Hash_Browns View Post
This is what this thread comes down to for me.
If you aren't willing to kick people for being bad at the basics of the game in level +50 dungeons, then it promotes a lazy behavior.
If they are bad to the point that the group cannot progress, aye. I kick too.
That never applies to dungeons though and the time you lose while waiting for replacements is usually longer than doing the second half of the dungeon (need to play 15 minutes anyway) with the slowpoke. In the end I don't care too much whether the dungeon takes 20 or 25 minutes.