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  1. #561
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Joven View Post
    but for this game it seems like they're trying to keep everything within the realm of existing games in the franchise.
    If that were the case, DRK probably should have been a DPS rather than a tank. I am not against DNC being a DPS, but it's not unreasonable to say SE *could* have made it a healer since they have changed certain classes from what they have been in all previous incarnations.
    (6)
    Last edited by Aramina; 04-07-2019 at 09:08 PM.

  2. #562
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aramina View Post
    I play a disc priest in WoW and they primarily heal through DPS as well.
    Keep in mind, World of Warcraft has a faster paced gameplay and the tech to back such things up, along with faster server ticks to be more responsive too.

    Besides, the devs of FFXIV already said that Healers aren't expected to DPS through the content in duties, but are welcome to do so by their own free will.
    Suddenly changing a Job to heal through damage in their MMO will throw the existing gameplay balance in disarray, and everything has to be adjusted for it.
    Not to mention what happens to the other healers, who will possibly be shunned and complain about not being able to do the same. Then they might get something as compensation for this, and suddenly the Support DPS want something like that, too. Because, you know, support and stuff.

    It could spiral down more and more, and no one will ever be happy anymore. Lest of all the healers.
    (0)
    Last edited by Arrius; 04-07-2019 at 09:30 PM.

  3. #563
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    If we'd get a new healer that can heal by doing damage, of course they need to adjust both the healing and damage output. It won't be doing, for example, stone IV damage with cure II healing output in return.

    And even if this new healer could have a bit more personal DPS than the other healers doesn't mean it suddenly would become an OP meta healer.

    I personally don't mind if we don't have super perfect balance of healing and damage output between the healers, because otherwise we'll be stuck with SE trying to balance the current healers forever.
    (5)

  4. #564
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Fland View Post
    I personally don't mind if we don't have super perfect balance of healing and damage output between the healers, because otherwise we'll be stuck with SE trying to balance the current healers forever.
    Truth. As long as it is not broken imbalanced, I would sacrifice a little here or there for a bit of creativity.
    (5)

  5. #565
    Player
    AriaFairchild's Avatar
    Join Date
    May 2017
    Posts
    161
    Character
    Aria Fairchild
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    I think that one day when they have no more ideas for jobs and weapons, they're gonna start having jobs with multiple roles (my pipe dream of going full kungfu with that WHM staff)...cooking up new jobs for every expansion is pretty taxing. Dancer can heal, DRK can (full) deeps, everyone happy...
    (0)

  6. #566
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Reiryuu View Post
    1) Did people cry foul when FFXI released Puppetmaster? Nope, a lot of people loved the new job. This is a Final Fantasy game. It can freaking make new jobs for the Final Fantasy franchise
    Uhh... yeah, we did have problems with pup. Because pup wasn't something anyone could be bothered to take into endgame content such as dynamis, salvage, limbus, einherjar, BCNM's or HNM's. Cause NOBODY (even my LS) didn't use pups of any kind. PUP mains were not allowed in the LS (or you had to have a job meant for endgame first, and PUP second for your off time like BST). So yes, it was an issue upon release. For players soloing, no, it had no bearing on the content outside of merit parties, so it was received by the players, half JP and half US/CA/UK. Same as BST. Only difference is that PUP was available in parties at lower levels and nobody cared. But the higher you got post 50 in crawlers nest and rabao, the less you saw of PUP.
    (0)

  7. #567
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AriaFairchild View Post
    I think that one day when they have no more ideas for jobs and weapons, they're gonna start having jobs with multiple roles (my pipe dream of going full kungfu with that WHM staff)...cooking up new jobs for every expansion is pretty taxing. Dancer can heal, DRK can (full) deeps, everyone happy...
    So Main and /subjobs essentially. So XI's system kind of. But we had that in XI around 2.0, and people had so many issues with it since you required having certain skills to really play that job effectively (PLD needed Marauders Provoke at the time), Swift cast for healers (through thaum) etc. Is that what you're referring to kind of?
    (0)

  8. #568
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    I think they mean specializations, like on WoW. If you are unfamiliar, as an example a Druid in Wow can be either a tank OR a melee dps OR a ranged dps OR a healer. A Paladin can be a tank, or a melee dps, or a healer. So on and so forth.
    (4)

  9. #569
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aramina View Post
    I think they mean specializations, like on WoW. If you are unfamiliar, as an example a Druid in Wow can be either a tank OR a melee dps OR a ranged dps OR a healer. A Paladin can be a tank, or a melee dps, or a healer. So on and so forth.
    Okay, I can see that. I've not played WoW really (or enough to gauge it) and understand. But that makes sense.
    (0)

  10. #570
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Fland View Post
    If we'd get a new healer that can heal by doing damage, of course they need to adjust both the healing and damage output. It won't be doing, for example, stone IV damage with cure II healing output in return.

    And even if this new healer could have a bit more personal DPS than the other healers doesn't mean it suddenly would become an OP meta healer.

    I personally don't mind if we don't have super perfect balance of healing and damage output between the healers, because otherwise we'll be stuck with SE trying to balance the current healers forever.
    you dont, but other people? Arent people saying whm is wack even though its capable of completing all content? I think in many ways i agree with you, id love to see more creativity, over perfect balance in savage. But i dont think SE thinks thats what people want, and i am not sure where the players fall on this issue.
    (0)

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