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  1. #551
    Player
    Joven's Avatar
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    Dec 2013
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    The Otter Limits
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    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
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    Blue Mage Lv 70
    Quote Originally Posted by Reiryuu View Post
    That's not really an excuse just for the reason you stated with the new job of Gunbreaker. They can always make more jobs or reimagine older jobs as a healer. It's probably one reason some people are upset with Dancer being a RDPS rather than a healer. It was one job that, from FFXI's implementation, could have been stepped up to a healer. And a healer that was far different and much more unique than the 3 we currently have.

    My biggest fear right now, is Yoshi P making them homogenized and calling it good. I think that's the biggest mistake he could possibly make with the healers at this junction.
    While Gunbreaker is made up specifically to have another tank class to release, it only works because of the gunblades brought into existence by VIII. If they had just pulled a random completely made-up class from their bums without using some recognizable weapon or class then people would have cried foul that the class had no connection to the Final Fantasy franchise. What else could they use to make up another healer class outside of random bum pulls?
    (2)
    Last edited by Joven; 04-07-2019 at 12:54 AM.


    Gamers don't die, we just go AFK

    #ottergate

  2. #552
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Reiryuu View Post
    That's not really an excuse just for the reason you stated with the new job of Gunbreaker. They can always make more jobs or reimagine older jobs as a healer. It's probably one reason some people are upset with Dancer being a RDPS rather than a healer. It was one job that, from FFXI's implementation, could have been stepped up to a healer. And a healer that was far different and much more unique than the 3 we currently have.

    My biggest fear right now, is Yoshi P making them homogenized and calling it good. I think that's the biggest mistake he could possibly make with the healers at this junction.

    i liked FFXI dancer, but FFXI actually had hybrids, this game rejects the concept of hybrids for regular jobs. If dancer only healed, and its damage and survivability was non existent, i am not sure how entertaining it would be. That said, it is possible they could have gotten really creative with it. However, i think they generally want normal jobs to follow a very specific formula, because most of them are very similar within that sub grouping. And i think many players like that about the jobs and it makes them easier to balance, though i personally would rather more diffrentiation and creativity.
    (4)

  3. #553
    Player
    Elkanah's Avatar
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    Sep 2014
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    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Reiryuu View Post
    .
    DNC was more like RDM in XI. Not a full healer. It was a DPS FIRST and support SECOND. Most of the dances you learned for Cure I-IV and Haste samba's were later levels. As an XI veteran, I do understand why it was made a ranged dps, after having some time to process it. The issue I have is that people seem to think XI and XIV had the same overall design. They don't. PLD was the MAIN tank for FFXI throughout its history. WAR was meant to be a DPS. NIN was turned into a tank because of shadow consumption. In XIV, we don't have that luxury to make our own meta and parties like XI did. We have to stick to specific categories. BLUE Tanks. GREEN Healers. RED Damage dealers. Which makes that impossible to do. If they decided to go back and re-write everything we'd be looking at A Realm Reborn Again a second time. They won't rework that structure no matter how many people bicker and complain about it. It's a staple of the Final fantasy series, along with just about any other rpg or mmo. Tanks, Healers, DPS. And it's a solid foundation (with minor tweaks based on class design) I'm afraid.
    (2)

  4. #554
    Player
    Reiryuu's Avatar
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    Sep 2013
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    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    To the three people above me:

    1) Did people cry foul when FFXI released Puppetmaster? Nope, a lot of people loved the new job. This is a Final Fantasy game. It can freaking make new jobs for the Final Fantasy franchise

    2) Again. This game doesn't have hybrids, but they could have just as easily made the hybrid Dancer into a full healer that used melee or ranged physical damage as its primary way of generating resource to heal or whatever they wanted to do with it. You don't need to make healers only casters. Other MMOs have had success with melee and physical ranged healers. Do they still have some spell casting? Sure, but they play much differently than a caster healer and that's kind of the point-- different play style.

    3) I have played FFXI thank you very much and I know how the dancer worked. Again, there is absolutely no reason the dev team could not have turned the concept of the dancer in FFXI into a full healer in this game. What dancer was in FFXI or any other game has no bearing on what the devs can make it in this game. It's Yoshida's game. He can envision the jobs as anything he damn well pleases. People cried when he made DRK a tank. I think it is perfectly fine to make it a tank. Other people did not. And you know what, that's OK. Dancer being a RDPS is OK. Could it have been a healer, though? Yes, yes it could have. You can spout "but look at our pretty colors" all you want, but it doesn't change the fact that the dev team has the ability to make the call as to which color to paint any new job in.
    (11)
    Last edited by Reiryuu; 04-07-2019 at 08:03 AM.
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  5. #555
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Reiryuu View Post
    To the three people above me:

    1) Did people cry foul when FFXI released Puppetmaster? Nope, a lot of people loved the new job. This is a Final Fantasy game. It can freaking make new jobs for the Final Fantasy franchise

    2) Again. This game doesn't have hybrids, but they could have just as easily made the hybrid Dancer into a full healer that used melee or ranged physical damage as its primary way of generating resource to heal or whatever they wanted to do with it. You don't need to make healers only casters. Other MMOs have had success with melee and physical ranged healers. Do they still have some spell casting? Sure, but they play much differently than a caster healer and that's kind of the point-- different play style.

    3) I have played FFXI thank you very much and I know how the dancer worked. Again, there is absolutely no reason the dev team could not have turned the concept of the dancer in FFXI into a full healer in this game. What dancer was in FFXI or any other game has no bearing on what the devs can make it in this game. It's Yoshida's game. He can envision the jobs as anything he damn well pleases. People cried when he made DRK a tank. I think it is perfectly fine to make it a tank. Other people did not. And you know what, that's OK. Dancer being a RDPS is OK. Could it have been a healer, though? Yes, yes it could have. You can spout "but look at our pretty colors" all you want, but it doesn't change the fact that the dev team has the ability to make the call as to which color to paint any new job in.



    yoshida already doesnt envision it as a healer, thats why he made it a ranged dps.


    and i think making dancer that heals through dpsing, but does abysmal dps would have been pretty odd. In this game, being a full healer means that while you are healing, your dps must be trash. If a dancer could heal like a whm, but do bard dps, people would throw a fit, and demand nerfs, because they would always prefer a dancer over any other healer for tough content.


    It is possible they could have invented a class that dances around players/enemies to heal and support, might have been interesting, but its kinda farther outside of the normal job box than i think they are willing to go. Likely if they made it a healer, it would have been pretty similar to other healers, but its casting animations would have been dance like.


    Anyhow, the post i was responding to specifically said dancer was a healer in FFXI, and so i was saying how FFXI dancer was fundamentally different than what they would allow in ffxiv. You wont see a healer like dancer in FFXIV, because they dont want hybrids in the mix. And the things that made ffxi dancer cool, would therefore not be the things that might make a theoretical ffxiv dancer cool. It would have to be a totally different paradigm.
    (1)

  6. #556
    Player
    Reiryuu's Avatar
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    Sep 2013
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    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Physic View Post
    blah blah
    I really don't understand what your fascination is on hybrids and how things were in previous FFs? Yoshida doesn't want Dancer to be a RPDS. Fine, but so what? The fact remains that if he wanted to, he damn well could have made it a healer A full healer and NOT a hybrid. And that is the simple point I am making here. Whether it's what you consider it a hybrid or not doesn't matter. If Yoshida wanted Dancer to throw healing darts at people to heal them, he could very well have done that. Hell, Overwatch has Ana who heals people by shooting them with a freaking sniper rifle! He didn't. That's fine. But that doesn't mean he couldn't take any other job and make it a healer if he so pleased. He doesn't have to make anything a hybrid. He can do anything he wants with a job to fit it into the game. That's his job or at least a job he can delegate to someone else. Just because he decided not to do something, does NOT mean that he couldn't have done it.

    Healing through DPS has been done. Quite well in fact. Go download RIFT and play a Chloromancer. It's fun. It works. It's a mage class that heals through DPSing. Does it have heals in additon to the dps mechanic? Sure, it does. But it still primarily heals through its dps. No one is saying a Dancer or a Spellslinger or a Potion thrower can't have a few spells or something for when you can't DPS a target and need to heal. DPS is trash in comparisson to how much healing is needed? Simple, make the abilities that do DPS heal over 100% of the damage dealt. Problem solved.
    (11)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  7. #557
    Player
    Aramina's Avatar
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    Jun 2015
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    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Reiryuu View Post
    Healing through DPS has been done. Quite well in fact. Go download RIFT and play a Chloromancer. It's fun. It works. It's a mage class that heals through DPSing. Does it have heals in additon to the dps mechanic? Sure, it does. But it still primarily heals through its dps. No one is saying a Dancer or a Spellslinger or a Potion thrower can't have a few spells or something for when you can't DPS a target and need to heal. DPS is trash in comparisson to how much healing is needed? Simple, make the abilities that do DPS heal over 100% of the damage dealt. Problem solved.
    I play a disc priest in WoW and they primarily heal through DPS as well.
    (2)

  8. #558
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    Join Date
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    3,327
    Quote Originally Posted by Reiryuu View Post
    I really don't understand what your fascination is on hybrids and how things were in previous FFs? Yoshida doesn't want Dancer to be a RPDS. Fine, but so what? The fact remains that if he wanted to, he damn well could have made it a healer A full healer and NOT a hybrid. And that is the simple point I am making here. Whether it's what you consider it a hybrid or not doesn't matter. If Yoshida wanted Dancer to throw healing darts at people to heal them, he could very well have done that. Hell, Overwatch has Ana who heals people by shooting them with a freaking sniper rifle! He didn't. That's fine. But that doesn't mean he couldn't take any other job and make it a healer if he so pleased. He doesn't have to make anything a hybrid. He can do anything he wants with a job to fit it into the game. That's his job or at least a job he can delegate to someone else. Just because he decided not to do something, does NOT mean that he couldn't have done it.

    Healing through DPS has been done. Quite well in fact. Go download RIFT and play a Chloromancer. It's fun. It works. It's a mage class that heals through DPSing. Does it have heals in additon to the dps mechanic? Sure, it does. But it still primarily heals through its dps. No one is saying a Dancer or a Spellslinger or a Potion thrower can't have a few spells or something for when you can't DPS a target and need to heal. DPS is trash in comparisson to how much healing is needed? Simple, make the abilities that do DPS heal over 100% of the damage dealt. Problem solved.
    Yeah healing through DPS is fun enjoyed disc priest a great deal. Problem is I personally do not trust FFXIV team to be able to balance their DPS / HPS. While I do agree it is a cop out reason for not adding another healer, at the very least we can now carry some hope that they will fundamentally restructure how healers work in FFXIV which in the future may make it easier for them to create a disc style healer.
    (1)

  9. #559
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Reiryuu View Post
    I really don't understand what your fascination is on hybrids and how things were in previous FFs? Yoshida doesn't want Dancer to be a RPDS. Fine, but so what? The fact remains that if he wanted to, he damn well could have made it a healer A full healer and NOT a hybrid. And that is the simple point I am making here. Whether it's what you consider it a hybrid or not doesn't matter. If Yoshida wanted Dancer to throw healing darts at people to heal them, he could very well have done that. Hell, Overwatch has Ana who heals people by shooting them with a freaking sniper rifle! He didn't. That's fine. But that doesn't mean he couldn't take any other job and make it a healer if he so pleased. He doesn't have to make anything a hybrid. He can do anything he wants with a job to fit it into the game. That's his job or at least a job he can delegate to someone else. Just because he decided not to do something, does NOT mean that he couldn't have done it.

    Healing through DPS has been done. Quite well in fact. Go download RIFT and play a Chloromancer. It's fun. It works. It's a mage class that heals through DPSing. Does it have heals in additon to the dps mechanic? Sure, it does. But it still primarily heals through its dps. No one is saying a Dancer or a Spellslinger or a Potion thrower can't have a few spells or something for when you can't DPS a target and need to heal. DPS is trash in comparisson to how much healing is needed? Simple, make the abilities that do DPS heal over 100% of the damage dealt. Problem solved.

    not sure why you are taking this personal, i am not disagreeing that they could do whatever, just saying if they had dancer who is a healer, in this game, their dps will be trash. Which is fine if dps doesnt matter to you.



    but it would be weird that they are attacking and seeing low numbers, it would be pretty weird to have a focus of the player attention be on dpsing the monsters, yet their dps is ridiculously low. Definitely not impossible, but kind of a weird design, at that point it would probably make more sense to tie it to some other resource. but yes, anything is possible, it just wont be like FFXI's dancer, which is what i was talking about.



    As to the yoshida thing, yoshida, and ff team can do whatever they want, but based on what we have seen, they havent gone that far out of the box on anything. Just doesnt seem likely. What the most different job we have seen within a subtype? maybe rdm?
    (1)

  10. #560
    Player
    Joven's Avatar
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    Dec 2013
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    Jasmine Clayworth
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    Spriggan
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    Blue Mage Lv 70
    Quote Originally Posted by Reiryuu View Post
    To the three people above me:

    1) Did people cry foul when FFXI released Puppetmaster? Nope, a lot of people loved the new job. This is a Final Fantasy game. It can freaking make new jobs for the Final Fantasy franchise

    2) Again. This game doesn't have hybrids, but they could have just as easily made the hybrid Dancer into a full healer that used melee or ranged physical damage as its primary way of generating resource to heal or whatever they wanted to do with it. You don't need to make healers only casters. Other MMOs have had success with melee and physical ranged healers. Do they still have some spell casting? Sure, but they play much differently than a caster healer and that's kind of the point-- different play style.

    3) I have played FFXI thank you very much and I know how the dancer worked. Again, there is absolutely no reason the dev team could not have turned the concept of the dancer in FFXI into a full healer in this game. What dancer was in FFXI or any other game has no bearing on what the devs can make it in this game. It's Yoshida's game. He can envision the jobs as anything he damn well pleases. People cried when he made DRK a tank. I think it is perfectly fine to make it a tank. Other people did not. And you know what, that's OK. Dancer being a RDPS is OK. Could it have been a healer, though? Yes, yes it could have. You can spout "but look at our pretty colors" all you want, but it doesn't change the fact that the dev team has the ability to make the call as to which color to paint any new job in.
    I never played XI so I wouldn't know what people were and were not outraged over, but for this game it seems like they're trying to keep everything within the realm of existing games in the franchise. Why is this so important to you that you have to be so defensive about it?
    (1)


    Gamers don't die, we just go AFK

    #ottergate

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