They don't play the same, but all DPS jobs are DPS jobs, their sub role might be different but that doesn't change that they are a DPS job. I'm not sure how better to explain this.
No....actually, the fact you are still arguing that opinions are wrong, means you don't understand the definition of the word opinion. You notice how I've never said that your opinions about the jobs are wrong? It's cause you aren't wrong, you just have an opinion different from mine, I don't agree, but I can't stop you from having that opinion.
If you want to agree with how the dev team is making decisions on the game then that is your opinion on it and your valid choice, if you want to always take into account sub roles when talking about the jobs then that is also your opinion and choice.
If that is how you want to view it then fine, but some people don't see it that way and disagree with how the FFXIV team is making decisions. It is their game and they can do whatever they want, but as paying customers it is also okay for us to give feedback if they make decisions we think are bad.
It doesn't matter what reasoning they give if it crosses a line into what some people consider unacceptable for them to tolerate, and if you ask SE I am sure they would tell you they want to hear respectful feedback instead of people silently leaving the game.
"Since 4.0, DPS have now gotten Three new jobs added to their role.
Since 4.0, Tank has now gotten One new job added to their role.
Since 4.0, Healers have now gotten Zero new jobs added to their role."
Are these not accurate? This is why some of us have a problem. 3:0 ratio.
No one said that all DPS are looked at the same when assigning new jobs, people are saying they don't like how the FFXIV team is making decisions on this, no matter what their reasons are for doing it.
In my opinion the dev team shouldn't be looking at jobs like this when choosing which roles get new jobs, since I feel this is not working and it is causing one part of the trinity to be ignored.
I don't think they should be ignoring their fans who enjoy healer roles while the other two roles get more and more jobs no matter if there are sub roles or not means nothing to me. The only thing I see is that DPS got 3 jobs and healers got zero over a possible span of 6 years.
And? It's my opinion that the way they look at the situation isn't the best way.
You seem to think that just because the dev team says "this is how we look at it" that means we all have to accept it as the best way and that we should just admit that we are "wrong" because you say so. You are not making any sense.
The dev team can look at the situation any way they wish to, it doesn't mean we have to accept it and not post feedback if we feel they are making bad decisions.
If you hold the opinion that the dev team is correct and that they look at the sub roles first before assigning new jobs and wants to keep balance then answer me this question: What do you think about them adding SAM in 4.0 even though it was the 4th melee while physical ranged still sat at 2?