Quote Originally Posted by Vaer View Post
They actually thought of adding melee #4 and two melee dps in a row about a year apart with ranged at 1 job? Of course they didn't, but this is why I'm skeptical of the subrole excuse. What I'm getting is that they're trying to balance the subroles until they aren't.

Maybe that is what the dev team thinks, that DPS needs to get 3 jobs (1 for each subrole) before tanks and healers can get 1. With 2 every 2 years that's awful. 2 years is already an eternity in the MMO genre.
It was also the first expansion, before people got all up in arms over which roles were added. Most people just wanted specific jobs. There was a lot of requests for SAM specifically, as well as DRK. And everyone wanted a gun job cuz musketeers had been teased since 1.0.


After adding almost all of the most requested jobs, they probably took a step back to see where they were on the role balancing and found a gap to fill, which they are remedying with the last of the heavily requested jobs, DNC.


It's not like they are intentionally shafting healers like everyone seems to believe.