
Originally Posted by
HyoMinPark
That is unlikely. I just practice and play the game a lot, and I also utilize my options. The Extended Cross is extremely simple to use, and I would recommend you practice using it.
No, but branching combos exist. How would you map branching combos, like the ones PLD, WAR, DRK, NIN, and MNK have? NIN, for example, doesn’t always do 1-2-3 — their combo finisher has 3 options: Shadow Fang (DoT), Aoelin Edge (strict damage), and Armor Crush (Huton Refresh). How do you recommend consolidating something like this? MNK also doesn’t always follow the same 1-2-3, because they have priority skills that they have to keep up (Dragon Kick for Blunt Resistance, Demolish for DoT, and Twin Snakes for self-buff). What about for them?
This system would also not work on jobs that don’t have combos — SMN and SCH are two of the biggest offenders (along with PLD) in terms of button bloat, but SMN/SCH do not have combos. They work off priority systems. Likewise, there are plenty of jobs that do not have button bloat at all (BRD and WHM are two examples of this). So do we have consolidation for half the jobs, and then none for those who probably need it more than WAR or NIN or MNK (like SMN/SCH, because pet actions take up a lot of space)?
As for your question 2, it would bother me if it was forced on everyone, which is likely.