Quote Originally Posted by Ilean View Post
I seriously wonder: What kind of people is leading this game? How can they be so disconnected from the most basic consensus of what is fun and what is tedious in a videogame?

The fact that they need to make changes to the content barely a week after release is the worst part, seriously, because it means that the next morning after the patch the boss devs went into their little meeting room, gathered around a PC and waited while Yoshida loaded the boards then all screamed at once in genuine surprise "HOLY CRAP THEY HATED IT! WHAT WENT WRONG?".


If they can't at least tell what most of the players are absolutely going to hate maybe they shouldn't be designing games.
This mental image was funny. The thing is, do you genuinely think they make these terrible decisions with the best intentions, believing they are wise decisions? Or do you think a lot of this horrid choices are intentional to as some have said, extend the "content"?

I don't know which scares me more.