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Thread: Living Dead

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  1. #21
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Gemina View Post
    ...
    I think there are multiple factors at work here.

    The implementation of Living Dead is terrible. You're reliant on another player to survive the use of the ability. You're also reliant on the fact that, despite playing a different job, said player came in understanding how the ability works. The English tooltips are flat out wrong and unreliable. The devs reworked the entire UI system in Stormblood so that buff timers and effects were more explicit, but yet we still don't have any sort of HP bar visual cues that show that the effect is active or how much remaining healing is required. Your healers often are forced to expend their own cooldowns, either to save you, or to gain the full effect out of Living Dead.

    And all these things could be worth it. Just maybe. If Living Dead provided some sort of unique advantage or benefit over the other two invulns to offset all this, you could try to overlook these things. Yet, it's the single worst cooldown out of the three.

    Living Dead gets ignored for four years, without any attempts to fix the ability's multiple problems or even an acknowledgement that they exist, despite complaint after complaint from the community. I think that half of all DRK feedback threads take issue with the ability in some form or the other. WAR mains complain about how crit reliance makes their FFlogs look less pretty? Instant fix. You can see why we'd be annoyed.
    (2)
    Last edited by Lyth; 03-13-2019 at 12:24 AM.