Quote Originally Posted by Lyth View Post
Hallowed Ground doesn't have a penalty. The recast isn't a penalty.

Holmgang has a stupidly low recast, to the point of being one of the single most broken abilities in the game.
So recast isn't a penalty but holmgang's recast makes it too strong? Get your story straight.

All the tank invulns have benefits and drawbacks to them.

Hallowed has a long duration and powerful effect with the drawback being that it has a long cooldown lowering its usability to once maybe twice per fight.
Holmgang has a short recast with the drawback being it has an extremely short duration and only actually does anything if you hit 1hp requiring a lot better timing and skill to make use of it than hallowed.
Living dead has the highest potential duration with a cooldown between the other two, while sharing the 1hp drawback with holmgang while adding the healer requirement/death penalty on top of that.

the bolded is the part people take issue with, the longer duration benefit is made up for by the longer recast drawback. So there is no reason for there to be ANOTHER additional stipulation on top of that. The drawbacks of LD start to outweigh any benefits and make it not worth using.

LD doesn't need a drastic rework, if it didn't have the healing requirement and walking dead was just a 10 second holmgang then it would be completely fine. It is simply the healing drawback that pushes it over the edge.