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  1. #1
    Player
    BlitzAceRush's Avatar
    Join Date
    Dec 2013
    Posts
    471
    Character
    Xeorran Kalia'shearra
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    I struggled through Eureka to finish my first ever Relic, I'll also be getting two sets of the glowing armour and then never returning. I honestly hated it, I like the concept of it as in the "giant instance with stuff to do" the problem is they then took everything I feel was the worst things about 2000 era MMO's slammed it together.

    Not being able to get anything done solo, meaning if you don't rush on the wave with everyone the experience becomes worse.
    Everything is RNG, well not everything but so many aspects of Eureka are tied to RNG it make an already long progression feel horrid.
    The grind, I'm not the biggest fan of grind, but the first two points compound this into a massive turn off, not being able to do anything by yourself combined with RNG progression makes you feel like you're often spinning your wheels.

    I often feel like I'm going nowhere for sometimes days, then suddenly the thing I need drops and I don't feel good, just relived like it's over (insert Frodo gif here) I never get satisfaction just dread followed by hate then glad I can stop.

    I like the idea of Eureka but little of its execution, it takes the worst of the things it's trying to emulate without the redeeming parts, I don't personally like 11's grind ages for low RNG drops but it works for some because the items last so long, I never saw the ear rings, belt or hat in Pagos, tried for them but they never dropped but even if I got them, they would only be relevant till the end of Eureka.

    To conclude, would I mind seeing something like Eureka in 5.0? No.
    Do I want it to try and emulate older MMO's like 11? No.
    Would I like it to be more like how 14 currently works, with just a big area to explore and to tasks and challenges with others or myself? Akin to Guild Wars 2's zones? Yes.
    (6)

  2. #2
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    To all those people who were convinced we would finish out Eureka with a weaker than BIS weapon: *laughs in BIS*

    Also, I enjoyed Eureka a lot more than the ARR and HW relic grinds. Those seriously made me want to gouge my eyes out.
    (6)

  3. #3
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Yup, exactly like 2.0 and 3.0, meaning they didn't adress the problem at all. Not like you can get usefull tomestone out of 2.0/3.0 roulettes without needing a whole instances to provide help for it or you can do them all alone for the glamour/pet/mount/whatever they loot. Gonna be fun soloing Eureka in 5.0.

    Yeah, you see so much blue mage in Eureka I can't believe it but not as much in orbonne monastery don't know why... Can't understand why, there is so much to do with it once the carnival done... Ho yeah they were doing 2.0 stuff that isn't relevant and have nothing to provide anymore for like a week or so.
    (3)
    Last edited by Nariel; 02-19-2019 at 08:33 PM.

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nariel View Post
    Yup, exactly like 2.0 and 3.0, meaning they didn't adress the problem at all.
    They adressed a big issue. Having something else to do for people who are bored to death of tome farming but are still supposed to do it through the whole expansions. Forgive me for not shedding a tear to your few weeks of boredom.
    Quote Originally Posted by Nariel View Post
    Yeah, you see so much blue mage in Eureka I can't believe it
    A content you apparently despise...
    Quote Originally Posted by Nariel View Post
    but not as much in orbonne monastery don't know why...
    A content you complain having nothing to do in the whole game except running it...

    Nice moving goalpost there.
    (3)
    Last edited by Reynhart; 02-19-2019 at 08:58 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  5. #5
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Reynhart View Post
    They adressed a big issue. Having something else to do for people who are bored to death of tome farming but are still supposed to do it through the whole expansions. Forgive me for not shedding a tear to your few weeks of boredom.

    A content you apparently despise...

    A content you complain having nothing to do in the whole game apart from running it...

    Nice moving goalpost there.
    Its not that Eureka shouldn't exist, its about how much it take just for a very low part of the playerbase, how much reward are hidden in it to bait people who don't like it at all in it.

    Of course I despise it, mainly because I have no other choice than doing it for my relic than anything else.

    Once you get your loot you have no point doing it again in the whole week if you even need the loot/tomes from roulettes. They were exemple, can say the same for the story dungeon were blue can't go, or any 3.0-4.0 content I could have needed for my relic if it wasn't stuck in a huge pile of crap.

    Plus, if the way the game work since 2.0 bother you so much why are you even subscribing, dungeon and primal are like the main part of the game of course the game will make you farm them a lot. Its like complaiging about having to look for weapon and kill people in a battle royal, asking dev's to make you dig for weapon part with shovel you find in chest randomly and the first guy to get one win.
    (3)
    Last edited by Nariel; 02-19-2019 at 09:01 PM.

  6. #6
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nariel View Post
    Its not that Eureka shouldn't exist, its about how much it take just for a very low part of the playerbase, how much reward are hidden in it to bait people who don't like it at all in it.
    "You" (As in, the people that blame Eureka for what was removed) lost a grand total of 3 dungeons, content that no ones specifially cares because they offer no specific rewards, and people simply run their roulette every day and end in whatever dungeon that game put them into. And like it was said numerous, remove mounts, glamour, orchestion rolls, mascot from every content, and everything would be dead in a mere months.
    Quote Originally Posted by Nariel View Post
    Of course I despise it, mainly because I have no other choice than doing it for my relic than anything else.
    Doing the relic is also your choice. SE has provided every gear people needed to run any content. The rest is on you.
    Quote Originally Posted by Nariel View Post
    Plus, if the way the game work since 2.0 bother you so much why are you even subscribing, dungeon and primal are like the main part of the game of course the game will make you farm them a lot. Its like complaining about having to look for weapon and asking dev's to provide NpC that give mini quest you have do to to win the game.
    Sorry, which one of us is the one complaining that not every single piece of content the game catters to their view ? And to answer your question, I'm still there specifically because they realised they should create something else than "straight lines with three bosses and trash between" or "bosses in a circle room".
    (8)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  7. #7
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,950
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Nariel View Post
    Yup, exactly like 2.0 and 3.0, meaning they didn't adress the problem at all. Not like you can get usefull tomestone out of 2.0/3.0 roulettes without needing a whole instances to provide help for it or you can do them all alone for the glamour/pet/mount/whatever they loot. Gonna be fun soloing Eureka in 5.0.
    They did address it, they developed an entire new content for relic with 4 zones, tons of new NM's and endgame dungeon and so on. Sorry but this is miles above running the some old standard content for tomestones ad nauseum because that sure was a ton of fun.

    Relative to soloing Eureka we'll have to wait and see but let me just say I'm not willing to trust your crystal ball as to how the content will be adjusted for non prime time playing when Shadowbringers hits. Then again those with crystal balls predicted that Anemos would be dead in a month here on this forum and that sure didn't happen. The relic sages here on this forum have been poo poo'ing relic for as long as I can remember.

    Quote Originally Posted by Nariel View Post
    Its not that Eureka shouldn't exist, its about how much it take just for a very low part of the playerbase, how much reward are hidden in it to bait people who don't like it at all in it.
    Got to love the Bait people brigade with the rewards in content forcing people to do it. That could be said of ANY CONTENT. All content has rewards and this idea they are put in Eureka to bait people is ridiculous. They need to remove rewards then from Savage, Extreme Primals, 24 man raids, HoH, POTD and so on.
    (8)
    Last edited by LaylaTsarra; 02-19-2019 at 08:56 PM.

  8. #8
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    I'd agree if the relic was an active part of the content and not a bonus you get while doing it. The weapon isn't mention once in the whole story, having it don't change anything and you can do the whole Eureka storyline without talking to Gerolt more than once per starting quest.

    Eureka isn't at all about the relic, its in here just because otherwise only the minority of people liking the content would do it, providing almost no data for their weird experiment.

    Having reward is ok, but then why don't we get it once we finish then, finishing those quest give no reward at all not even elemental exp, unlike dungeon were you automaticaly get something in the end, be it tomes or exp + the opportunity to roll for gear every chest. Unlike Eureka where you have to give your soul to an endlessly low rng fest and stay hours and hours in it without any certitude you'll ever get it.

    I don't complaign about PvP even if I hate it, I'm annoyed by those haircut locked in it sure but, they are easy to get, I don't need to win and I'm 100% sure to get them if I wanted. I don't need PvP for anything else, PvP won't give me any usefull weapon for raiding/doing anything else the game provide. Unlike Eureka, locking those haircuts behind very low RNG and locking the 100% BiS weapon we normaly get by playing casualy.
    (7)
    Last edited by Nariel; 02-19-2019 at 09:21 PM.

  9. #9
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nariel View Post
    I don't complaign about PvP even if I hate it, I'm annoyed by those haircut locked in it sure but, they are easy to get, I don't need to win and I'm 100% sure to get them if I wanted. I don't need PvP for anything else, PvP won't give me any usefull weapon for raiding/doing anything else the game provide. Unlike Eureka, locking those haircuts behind very low RNG
    Except that again, you can buy those haircuts on the MB without ever stepping foot into Eureka, along with 2 mounts, several orchestrion rolls, glamours, furniture and minions. How exactly are people being "forced" into doing Eureka if they don't like it?
    (3)

  10. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nariel View Post
    I'd agree if the relic was an active part of the content and not a bonus you get while doing it.
    The relc being a bonus means you have even less reason to coerce yourself into doing it. It's not like you will miss an important part of the Lore if you skip it entirely. And past relics were not more tied to their "content" than this one, as the quest were basically "Go do things you already do and your weapon will like it".
    Quote Originally Posted by Nariel View Post
    Eureka isn't at all about the relic, its in here just because otherwise only the minority of people liking the content would do it, providing almost no data for their weird experiment.
    Like every other piece of content. Or you have a Lore explanation on the gear you find in Omega ? How it's tied to the whole "story" of Omega. Or why each EX Primal happens to carry a dog whistle around and that gathering all those whistles (From creatures that sometimes have no connection whatsoever to each other) actually allows you to summon a nine-tailed fox ? Come on, the final ARR Primal mount has more connection with the Four Lords than the mounts you get after beating their EX version.
    Quote Originally Posted by Nariel View Post
    I don't need PvP for anything else, PvP won't give me any usefull weapon for raiding/doing anything else the game provide.
    You don't need Eureka for anything else. The Eureka weapon was behind other weapons available faster for the whole SB lifecycle, except Hydatos, released 4 months after the last Savage tier, meaning if you were ever seriously interested in it, you'd have cleared it already. Which is frankly funny considering how much people actually complained because Eureka gear was weak...which begs even more the question of why did they bother doing it if they didn't like Eureka.
    (9)
    Last edited by Reynhart; 02-19-2019 at 10:26 PM. Reason: typos
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

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