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  1. #151
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Starting expansion classes at the level floor of the previous expansion and requiring that level to unlock is one of the best things 14 has done in the last few years.
    (4)

  2. #152
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Tbh Im in the camp that thinks all new jobs should start at level 1. Yes it takes longer, but if you really want that job you will put time into it, and learn it.

    The only alternative Id be okay with is a level boost for people who have at least one level 70 tank already. It should be no more than 30-50.
    (1)

  3. #153
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    And forces level +70 dungeons to be a laughable mess because anything remotely challenging like tank swapping would not be fitting for a learning experience
    You mean things they cant put in dungeons because you're forced into 1 tank 1 healer and thus dont have a tank to swap to? Or are we adding in new "This is a shoehorned mechanic because you cant get overly complex tank or healer mechanics when you only have 1 of each" duty actions in this fever dream dungeon also?

    We dont have 6man parties where its assumed you have some kind of hybrid tank/damage dealer so you can do fun stuff like that. As fun as it would be.
    (0)

  4. #154
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kaedan View Post
    That was brought up in a few other threads, but it's kind of a non-starter. It doesn't matter what level you let people start at, someone who doesn't bother to learn their job is going to be bad at it no matter what. You could force people to start GNB at 30, but all that would do is piss us actual tanks off quite royally. It wouldn't improve non-tanker's ability to do the job well. People either take the time to learn their job or they don't. Forcing a "tutorial" on them has never worked. This is evidenced by the fact that we see level 70 PLDs, WARs and DRKs that don't have a clue of what their doing, even though they had to start at 1 / 30. (or just bought a skip potion/PotD leveled)
    I honestly wouldn't care. It would probably add more to the game for me if all new jobs started at 1. I seriously re-capped everything and leveled SAM and RDM in no time at all when Stormblood came out. Tanks and healers went way faster than DPS in this regard because of instant queue on duties. I was also one of those people that didn't get blocked by Raubahn and Pipen Ultimate. The only slow classes to level for me are my DoH and DoL jobs because I been excessively lazy and just feeding them with GC turn ins when I actually remember to do so. But then I've been known for excessively high efficiency when I actually put my mind into something.
    (1)

  5. #155
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DamianFatale View Post
    Tbh Im in the camp that thinks all new jobs should start at level 1. Yes it takes longer, but if you really want that job you will put time into it, and learn it.

    The only alternative Id be okay with is a level boost for people who have at least one level 70 tank already. It should be no more than 30-50.
    No offense, but that doesn't make any sense at all. You don't need to spend hours and hours between 1-30 to learn the job. Pardon my French, but you don't learn shit during those levels.

    Again, it's all about actually reading what your skills do and comprehending. You don't need to waste hours and hours with an incomplete skillset. In fact, that accomplishes the exact opposite. You get used to one way of doing things with an incomplete skill set, and then when you get the full skill set, you have to completely relearn your rotations and combos.
    (9)

  6. #156
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by DamianFatale View Post
    Tbh Im in the camp that thinks all new jobs should start at level 1. Yes it takes longer, but if you really want that job you will put time into it, and learn it.

    The only alternative Id be okay with is a level boost for people who have at least one level 70 tank already. It should be no more than 30-50.
    You don't learn anything from starting with an incomplete skillset. You don't even have your basic tools at level one. So to be frank with you? No. Your idea is horrid.
    (2)

  7. #157
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DamianFatale View Post
    Tbh Im in the camp that thinks all new jobs should start at level 1. Yes it takes longer, but if you really want that job you will put time into it, and learn it.

    The only alternative Id be okay with is a level boost for people who have at least one level 70 tank already. It should be no more than 30-50.
    I've seen full blown tanks, dps and heals who own a UWU weapon, and still not know jackwad's about their jobs. So no, being 1 or 70 and 80 doesn't mean "you learn your job" or will. If you don't put in the time and energy to learn your jobs, rotation, regardless of level, then you're more of a burden to the player base than worth their salt.
    (0)

  8. #158
    Player
    Lubu_Mykono's Avatar
    Join Date
    Aug 2018
    Location
    Radz-At-Han
    Posts
    320
    Character
    Lubu Mykono
    World
    Phantom
    Main Class
    Dark Knight Lv 90
    The new jobs are the main reason a lot of new players come to the expanson.
    Lots of sprouts from Stormblood played Samurai and Red Mage because they were new and hyped.
    Better off having more crappy healers and tanks that can be taught rather than only a few and long queue times.
    (1)

  9. #159
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kaedan View Post
    No offense, but that doesn't make any sense at all. You don't need to spend hours and hours between 1-30 to learn the job. Pardon my French, but you don't learn shit during those levels.

    Again, it's all about actually reading what your skills do and comprehending. You don't need to waste hours and hours with an incomplete skillset. In fact, that accomplishes the exact opposite. You get used to one way of doing things with an incomplete skill set, and then when you get the full skill set, you have to completely relearn your rotations and combos.
    Actually you do learn. When I started healing, I learned a lot from player feedback in the beginning levels.
    (0)

  10. #160
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Elkanah View Post
    I've seen full blown tanks, dps and heals who own a UWU weapon, and still not know jackwad's about their jobs. So no, being 1 or 70 and 80 doesn't mean "you learn your job" or will. If you don't put in the time and energy to learn your jobs, rotation, regardless of level, then you're more of a burden to the player base than worth their salt.
    Not to argue the point, but if they have their UWU weapon and are bad at their job, either

    A) It's an alt job and they've cleared UWU multiple times; in this case the UWU weapon is not an indicator of their skill on that job
    B) They're trolling because once you beat an Ultimate, everything else pales a bit so they're having fun at the group's expense
    C) They bought their clear, no indication of skill whatsoever

    My point: An UWU weapon is a bad example to use in this scenario because it does not mean that the player cleared UWU on that particular job. I can get an Ultima Curtana despite not knowing how to play Paladin because I've cleared UWU on Red Mage.
    (0)
    Last edited by Dualgunner; 02-11-2019 at 05:47 PM.

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