Quote Originally Posted by Reynhart View Post
Except that the Tome weapon was a casual alternative for the Savage weapon since the very beginning of Heavensward on top of being a better and more accessible weapon than the relic until almost the very end. Especially considering the most famous Anima step required to go collect items into Diadem, and having 8 different crafter specialists for very high level crafts...completely casual, right ? The only way for them to make the relic weapon shift more obvious would have been to call the tomestones "Tomestones of casuality".

Wondrous Tails was also created to have another incentive to go back to old content instead of using the relic for it because people were bored of the relic just reusing existing content.

Except that Yoshida clearly stated Eureka wouldn't be. So people felt betrayed by their assumption despite having been told the exact opposite.
Of course they can be faulted for it.
Actually if you go back to some of their early live letters / interviews Yoshida stats that the Relic weapon was supposed to be the casual equivalent to the Savage weapon. Where the Savage weapon takes skill and teamwork to acquire power, the Relic took time time and patience to get the same level of Power. In ARR and HW I could keep upgrading my Relic weapon and never needed a Tomestone or Primal weapon. In SB however I've had to keep getting tome weapons since I can't stand Eureka. There has always been Crafted, Relic, Tomestone, and Savage weapons for Endgame. Deepdungeon weapons if you want to add catch up weapons. Eureka should have been another weapon added to the list of options. Not taking the place of one.