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  1. #1
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Brightamethyst View Post
    I think the biggest issue with positionals is a design philosophy one. The current system is designed to punish you for screwing up but there are no rewards for doing a good job. That's not fun for most people.
    The reward is more damage though? For crying out loud they just buffed the base potency of a load of monk skills to close the gap, making it even easier to do competitive levels of damage.
    (3)

  2. #2
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by CorbinDallas View Post
    The reward is more damage though? For crying out loud they just buffed the base potency of a load of monk skills to close the gap, making it even easier to do competitive levels of damage.
    If they are going to keep buffing non positionals to the point they don't matter then why have them at that point. If they don't remove positionals I think the Position should be shown on the targeting ring around the enemy. They could also make it more apparent when you do a positional such as bigger numbers or different colored numbers or something. The only time I really know when I do a positional on SAM is if I get 10 Kenki or 5. Granted I mostly only have a hard time with positionals when the boss is spinning like a ballerina either due to the tank or just the boss design.
    (2)

  3. #3
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CorbinDallas View Post
    The reward is more damage though?
    Except that it's not. It's not a bonus if it's expected and planned around. As the game works right now, hitting positionals doesn't give you extra damage, missing them gives you reduced damage. That's the difference.
    (7)

  4. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Without some other sort of mechanic to fill the void.. I don't think so, although in that same vein of logic I don't think they need to use them for melee either if for whatever reason they wanted to make a melee that doesn't (just give it something engaging).

    By that I don't mean it needs to be some new sort of calculus lol, just that some jobs would probably feel a bit less flavorful if removed and nothing put back (at least for those who use the positionals, some people don't and wouldn't feel a difference).

    Quote Originally Posted by Brightamethyst View Post
    Except that it's not. It's not a bonus if it's expected and planned around. As the game works right now, hitting positionals doesn't give you extra damage, missing them gives you reduced damage. That's the difference.
    How would you make it a reward?
    (2)
    Last edited by Shougun; 01-25-2019 at 10:57 AM.

  5. #5
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Brightamethyst View Post
    Except that it's not. It's not a bonus if it's expected and planned around. As the game works right now, hitting positionals doesn't give you extra damage, missing them gives you reduced damage. That's the difference.
    It's like saying there's no reward for keeping your GCD going, but there's a punishment for pausing.

    It's the same example actually. Waiting an extra second in your gcd makes you do less dps, but it's planned around you keeping the gcd going.

    So do you want the game to play itself to fix that?
    (5)

  6. #6
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Brightamethyst View Post
    Except that it's not. It's not a bonus if it's expected and planned around. As the game works right now, hitting positionals doesn't give you extra damage, missing them gives you reduced damage. That's the difference.
    That's a non-argument though, same as saying a glass is half empty or half full, both are right and wrong at the same time. From tooltip on skills though landing positional does give a bonus to dmg, however as a playerbase you could look at it as a potency penalty for not hitting it, It's an argument that can't be argued.
    (5)