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  1. #61
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I'm curious. If SE said that they would not make anymore limited jobs, but were going to leave BLU as a limited job and still expand it because of all the work they have already put into it, would that be acceptable?

    I'm also curious that if SE added some pre level 50 fights to the masked carnival to make getting dungeon and trial spells more solo friendly on the solo friendly job, as well as adding solo versions of the Primals to the post 50 masked carnival, would that be acceptable?
    (1)

  2. #62
    Player
    Starflake's Avatar
    Join Date
    Mar 2017
    Posts
    321
    Character
    Freja Reginleif
    World
    Odin
    Main Class
    Ninja Lv 90
    I don't like Blue Mage at all. A boring leveling experience, and no class complexity at all. Most of the skills are just pure fluff and aren't useful at all but for some niche skills such as DiamondBack and Flying Sardin in the Carnival. The Primal skills are an absolute joke. Eruption = 220 potency skill. Feather Rain = 180 potency skill and puts on a dot equating 40 potency, so also a total potency of 220. What's the point? What goes through ones head. What's even worse is that both skills share a cooldown so you can't even use them afer each other and can only use one. They are literally the same except for the animation. Just use Eruption, it will always be better in case the dots don't tick.

    You have to rely on level 70 people to get some Primal skills. Blue Mage is a pathetically weak class against this kind of content. How are you going to solo content with Blue Mage? How am I going to solo some final bosses? You can't even solo the final boss of Ampdapor Keep. The DPS output is ridiculous. Your healing skill is pathetic. One tankbuster does 2-3k damage. Since White Wind only heals for the amount of HP you have, it's such a useless skill to have solo. How am I going to solo Garuda Extreme with my 5-800 hitpoints worth of Glower.
    There is just a lot of fluff. Yes, you can use Bad Breath on stuff, but do you really have to? No! You can use quite a few skills, but most of them are the same, some very good ones have no use at all. How can people defend this? The Masked Carnivale was alright. But it has no replay value. Unless you want some seals or poetics. Who cares?

    Absolute waste of resources. A new Ultimate would have been much better. SE could have let BLU be an actual job in the next expansion. There is no cohesive paradigm for BLU. It's boring, the optimal thing is using 3 - 6 skills. Absolutely shocking.
    (16)

  3. #63
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by FantasyFuel View Post
    Thanks for demonstrating how to cherry pick.
    (13)

  4. #64
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,278
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by FantasyFuel View Post
    what you're doing there is called "Cherry picking", its like basing an entire novel's quality on a single line in the book.
    No I'm just giving you factual evidence of the class if I wanted to take a one liner and say BLU is a solo class because of the slide I would have, I used it in conjunction with how the class is as we got it and were promised, I am not cherry picking. You do do dude at the end of the day we were promised a "unique" experience that was in the form of a solo class if I wanted to cherry pick I could go on about how the class isn't intuitive, it's lacking, once you level and hit 50 it loses all meaning etc, now that is cherry picking.

    I backed my claims up and stand by them BLU isn't in a great state for what SE promised us, a solo class, not suited for parties, whose endgame is shallow and underwhelming as well as all the spells that are lacking as well.
    (10)

  5. #65
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    What is amusing is people complain about lack of open world so devs make a job that can only be levelled in the open world with the intent being via fates and mob kills. So the player base find a bypas and don't bother with that lol

    I can also see why though. Having done the chimera fate tonight with all blu when someone eventually agreed to tank it, it took Soooooo long to kill we basically tickled it to death
    (3)

  6. #66
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Gosh, this argument again...



    You can EXP the job entirely by playing solo. You can learn all the skills you need for the Masked Carnivale by playing solo. You can participate in the Masked Carnivale, which is entirely solo.
    This is what "designed for solo play" means. Or, at least, this is what SE meant when speaking about it.

    It's obvious that BLU wasn't only designed to be played exclusively solo. We had the proof during the reveal and with promotion material. And the biggest proof is obviously the job itself that we get to play since the 15th. Yet, people still seem to believe that the job was annonced completly and stricly as a solo job without any possible ambiguity, and that it was implied that it could solo anything... but that -somehow- Square Enix forgot(?) to make it this way.

    Do people using that argument really think that Square Enix will suddenly change the whole design of the job just because of a cherry picked line in a powerpoint that people got wrong?
    If you keep using that ridiculous argument, the best thing that could happen is SE saying "Oh, you thought it was a solo job only? Sorry, we should've made that powerpoint more clear. Now go make parties and farm some more."
    If you want stuff to change, that's not how to do it. Use constructive argumentation in regards to what the job actually is ingame, instead of being stubborn about what you think a powerpoint slide meant...
    (4)
    Last edited by Fyce; 01-20-2019 at 08:27 AM.

  7. #67
    Player
    Zephera's Avatar
    Join Date
    Aug 2015
    Posts
    299
    Character
    Zephera Mortera
    World
    Zalera
    Main Class
    Monk Lv 80
    The whole BLU grouping thing isn't really helped by the fact BLU sucks in group content, especially against primals. It's damage is miserably below average and its "tank stance" doesn't mean much with it's lack of defense to go with it. White wind is a pretty good heal, but that's about all BLU has going for it. It's a job that's a downright liability to bring along in group content and it can't even solo said content to progress and get it's skills.

    Simply said, it's a job that has failed in both aspects of play.
    (7)

  8. #68
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Fyce View Post
    Gosh, this argument again...



    You can EXP the job entirely by playing solo. You can learn all the skills you need for the Masked Carnivale by playing solo. You can participate in the Masked Carnivale, which is entirely solo.
    This is what "designed for solo play" means. Or, at least, this is what SE meant when speaking about it.

    It's obvious that BLU wasn't only designed to be played exclusively solo. We had the proof during the reveal and with promotion material. And the biggest proof is obviously the job itself that we get to play since the 15th. Yet, people still seem to believe that the job was annonced completly and stricly as a solo job without any possible ambiguity, and that it was implied that it could solo anything... but that -somehow- Square Enix forgot(?) to make it this way.

    Do people using that argument really think that Square Enix will suddenly change the whole design of the job just because of a cherry picked line in a powerpoint that people got wrong?
    If you keep using that ridiculous argument, the best thing that could happen is SE saying "Oh, you thought it was a solo job only? Sorry, we should've made that powerpoint more clear. Now go make parties and farm some more."
    If you want stuff to change, that's not how to do it. Use constructive argumentation in regards to what the job actually is ingame, instead of being stubborn about what you think a powerpoint slide meant...
    Holy Strawman Batman. The picture you showed was overworld leveling. Something no one really has an issue with.

    The main issue is the other 28 of their 49 skills (57%) that require grouping to obtain. Often with dismal obtain percentages.
    (21)

  9. #69
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Deceptus View Post
    Holy Strawman Batman. The picture you showed was overworld leveling. Something no one really has an issue with.

    The main issue is the other 28 of their 49 skills (57%) that require grouping to obtain. Often with dismal obtain percentages.
    You missed the point. SE talked about playing the job by forming parties. This is enough to dismiss the job as "exclusively solo". It doesn't matter what it was for. Besides, another slide mention the fact that you can learn skills in party. So them speaking about party play wasn't only to speak about EXP.

    In regards to your number of skill that requires grouping, I don't know where you got it, but it's wrong.

    Edit: And just to be clear, SE never said that you could learn every skill solo in any slide ever. Period. If you assumed that, you were wrong.
    (3)
    Last edited by Fyce; 01-20-2019 at 09:26 AM.

  10. #70
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Fyce View Post
    You missed the point. SE talked about playing the job by forming parties. This is enough to dismiss the job as "exclusively solo". It doesn't matter what it was for. Besides, another slide mention the fact that you can learn skills in party. So them speaking about party play wasn't only to speak about EXP.
    Problem is, a group of BLU's generally can't complete dungeons/primals on their own. Their basic damage is sub par (without having dungeon /primal skills to enhance their dps) and they can't tank the content because even with mighty guard, they get hit like a truck.

    Quote Originally Posted by Fyce View Post
    In regards to your number of skill that requires grouping, I don't know where you got it, but it's wrong.
    Dungeons: 20
    Mind Blast
    Ram's Voice
    Dragon's Voice
    Glower
    The Look
    Sharpened Knife
    Song of Torment
    Flying Frenzy
    Lvl 5 Petrify
    Plains Cracker
    Flame Thrower
    Diamondback
    High Voltage
    Tail Screw
    Ink Jet
    Fire Angon
    Snort
    4- Tonze Weight
    Aqua Breath
    Missle

    Primals: 6
    Feather Rain
    Eruption
    Mountain Buster
    Veil of the Whorl
    Shock Strike
    Glass Dance


    My bad, 26. I miscounted. 3 of those can be obtained in the MC, but can be hard to get. 1 Can be obtained via the right leve. One Via the overworld

    New total 21 out of 49 require dungeons / primals
    (16)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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