Quote Originally Posted by Turnipsi View Post
Would you then be able to start out the new jobs from character creation? Everyone else is common lancer/sword person/basic mage, then there's this dude with a soulstone... After all, anything added won't have a class but go straight into job. That's lorewise kinda what's referred when our senior characters pick up that new tool and soulstone, we have the experience and promise through other thing.

I also don't see a point in starting at 1. You won't even learn skill by skill, as their usage and traits changes on the way up, making you trash whatever was learned. There's no learning rotation bit by bit, because there's no rotation.
This logic is based on an assumption that nobody will ever play below level cap again.

Learning the job from the ground up teaches us the class from the ground up too. We learn rotations for when various skills are not available. This way we can play effectively at 50, 60, 70, soon-to-be 80, and everything in between.

If you're satisfied being a player of a class that can't play at the same level across, then fine. But many of us would like to level up properly to learn more.

The current alternative is to go through Synced leveling content to learn it in the same way. It would be nice if there was an actual option to level up though. They could just start it at Lv. 1 and then offer a free jump to whatever else they want to start it at.