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  1. #1
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Why? The alternate leveling is because Eureka has certain elements that break the game. The leveling system is an illusion to make you believe you are in a different time and space that adheres to different rules in which you do with logos actions and the elemental wheel.

    Really this doesnt need to be explained if you have been keeping up with the live letters and interviews around Eureka or have done Eureka content.

    The dungeon is optional and it is as they said similar to a savage version of a 24 man raid.

    Even so Yoshi stated you have to obtain an item to even be able to enter the dungeon so AFKers will need to stop afking and actually do something to enter the dungeon.
    Anemos, and pagos are getting a buff in 4.5 so leveling can be easier and getting through the relic will be easier.

    Finally the dungeon is related to Eureka story and if you havent been doing Eureka then you can always catch up.

    My question is if the OP didnt care for Eureka and we knew a public dungeon was coming in the last area before pagos was released, why complain about it now?
    (1)

  2. #2
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Derio View Post
    Why? The alternate leveling is because Eureka has certain elements that break the game. The leveling system is an illusion to make you believe you are in a different time and space that adheres to different rules in which you do with logos actions and the elemental wheel.

    Anemos, and pagos are getting a buff in 4.5 so leveling can be easier and getting through the relic will be easier.
    It's almost like leveling in Eureka is ultimately meaningless so that's the first thing they're hacking and slashing at.

    Finally the dungeon is related to Eureka story and if you havent been doing Eureka then you can always catch up.
    Then why did Yoshi say Eureka-goers don't have to do it? You yourself said it was like Savage, do you know what happened after ARR? they took the story away from Savage and that's how normal mode raids were born.
    (5)

  3. #3
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by BillyKaplan View Post
    Then why did Yoshi say Eureka-goers don't have to do it?
    The Binding Coil of Bahamut is still technically part of FF14's story, and an integral arc to the end of 1.0's plotline, yet you don't need to do it, nor is it integral to do it to understand the rest of the story.

    That's what I'm assuming is the case for the public dungeon; The storyline of Hydros will reference the public dungeon and expand upon the lore of it, but it won't be necessary to complete it, just a bonus. Thus it'll be tied to the Hydros storyline without being required.

    Quote Originally Posted by BillyKaplan View Post
    It's almost like leveling in Eureka is ultimately meaningless so that's the first thing they're hacking and slashing at.
    I mean, the simple answer is this game is a sub-based MMO where the developers have to design systems to keep players in their content longer using skinner-box tactics or artificial gates. At least they choose steady progression gates rather than pure RNG gates like other MMOs I've played. They could easily axe the leveling in Eureka, but another long, artificial grind will be designed to take its place. It's merely a case of picking your poison.
    (1)

  4. #4
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MariaArvana View Post
    I mean, the simple answer is this game is a sub-based MMO where the developers have to design systems to keep players in their content longer using skinner-box tactics or artificial gates. At least they choose steady progression gates rather than pure RNG gates like other MMOs I've played. They could easily axe the leveling in Eureka, but another long, artificial grind will be designed to take its place. It's merely a case of picking your poison.
    Technically, they did both. Light and Crystal farming make up the bulk of the grind in Pagos and Pyros, which was one of the major complaints at least regarding Pagos. It took far too long to progress.
    (3)

  5. #5
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BillyKaplan View Post
    It's almost like leveling in Eureka is ultimately meaningless so that's the first thing they're hacking and slashing at.



    Then why did Yoshi say Eureka-goers don't have to do it? You yourself said it was like Savage, do you know what happened after ARR? they took the story away from Savage and that's how normal mode raids were born.
    Yoshi said the dungeon is not tied to the relic which makes it optional.
    (1)

  6. #6
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Derio View Post
    Yoshi said the dungeon is not tied to the relic which makes it optional.
    To me that's the best news I could have hoped for. I may give it a go depending on what the reward for completion is. If it's a title or whatever then I'll get my weapon, leave and probably never come back. Eureka should have died with Pagos.
    (1)
    Last edited by Vahlnir; 12-30-2018 at 04:47 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.